Theres a bug that completely crashes my game without warning. Before this happened, I got this message error: release-559 (x32)
std::exception: 'bad allocation’
…nehearth/services/client/hilight/hilight_service.lua:76: in function ‘_on_frame’
…nehearth/services/client/hilight/hilight_service.lua:21: in function <…nehearth/services/client/hilight/hilight_service.lua:20>
I tried to open it back up, then 5 minutes later this came up: release-559 (x32)
c++ exception: lua runtime error
stack traceback: and I crash AGAIN! I want a solution QUICKLY im getting VERY ANNOYED!
Sorry for getting annoyed, I got angry because it was difficult to play.