2283 x64 Goblins too easy to just ignore

I can definitely agree with that one. Having the goblin waves get at least a little more difficult (though not too much since im guessing the campaign will get harder itself) the longer you are still standing against them is a logical choice to me.

I am so loving this idea! @sdee should see this! :stuck_out_tongue_winking_eye:

As the game master / campaign system evolves I think this would be a great idea. The goblins won’t wait along forever and I think it could lead to even more choices in the campaign.

  • Just ignore the goblins = they skip easier waves and hit harder
  • Ignore the goblins and wipe them out = more retaliation later in the campaign

Just two possible additions I thought up while reading this :stuck_out_tongue:

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