Hello everyone! To celebrate a year since the launch of the Stonehearth Kickstarter, and the first year of our community, the Qubicle Competition is back with a special month long edition, and this time it’s simple.
For this month you can submit any model related to the Kickstarter stretch goals, which gives you a lot of creative freedom! Whether it’s a seasonal variation of a tree, your own imagining of the elemental faction, or the tools and traps you envisage the engineer will make, the choice is yours. Here’s a list of the stretch goals for reference:
Model submission will close on Friday 23rd May and winners will be announced on the 30th May.
There will be prizes of some description, titles, a t-shirt or two, maybe even a game, and the amount of submissions the competition gets will affect the amount and type of winners we have. I’ll provide more details later in the cycle.
Massive thank you to @Goldmetal for the awesome artwork
The rules are simple:
You can submit up to 3 different entries.
Models must be achievable in Qubicle - no animations or post-processing effects (leave that to the discussion thread)
Also, make sure you ‘vote’ for the models you like by clicking the heart button on the respective post.
Manipulate rock and stone to bolster your city's builders, flattening or raising earth as the cause demands. Craft tireless golem workers so everyone else can take a much needed break.
She put green lights in their empty eyesockets–a fanciful touch, but she felt it gave them character. Now, she checked each rune for dust, noted every crack for the touchups she’d handle tomorrow. Powered them off, one by one. Slowly, lights dimmed to black. “Good job, guys! Finished the whole square in just two days!” She dusted her hands, patted each fondly on the head, and shut the warehouse door. In the dark, one pair of eyes swirled back to life.
This entry is my take on the Geomancer’s golem (don’t mind the geomancer model, that’s not mine, it’s one of Froggy 's replicas I used to illustrate my entry [again, thanks @Froggy]).
I used the terrain colors to make him look like he came out of the land. I couldn’t decide on how to make the front part of the body and how to leave the eyes, I did lots of variants, trying to fit the description above. I gave him a slightly fantasy touch, the key he has on his back (I don’t know if that has a name), because I don’t know what would be the promotion amulet for the geomancer so that could be an idea, a key to turn on the golems.
I’m not much of a guy for competitions and such, but what the heck.
Created something simple.
Tiered Swords
From left to right:
Shortsword, Longsword, Broadsword and Greatsword.