New AMD driver crashes game after about a minute (fixed)

Summary:

Game exits with no warning after about a minute of in game play. persists on new game. just tried it again about 10th time now crashes on beginning splash screen as well.

Stonehearth.log:
2016-07-06 14:12:10.743704 | server | 1 | app | Stonehearth Version 0.16.0.559 (x64)
2016-07-06 14:12:10.748704 | server | 1 | core.config | user id is 19fe16e7-40f4-11e6-9f8b-408d5c189056
2016-07-06 14:12:10.748704 | server | 1 | core.config | session id is 4dad6bf0-43be-11e6-9f3f-408d5c189056
2016-07-06 14:12:10.748704 | server | 0 | core.system | Initializing crash reporter
2016-07-06 14:12:11.288706 | server | 0 | lua.data | lua jit is disabled
2016-07-06 14:12:11.308706 | server | 1 | resources | Module rayyas_children_ui version 2 is deferred load)
2016-07-06 14:12:13.538717 | server | 1 | resources | Modules are verified pristine.
2016-07-06 14:12:13.595718 | server | 1 | app | Running Stonehearth server on port 60197
2016-07-06 14:12:13.600718 | client | 1 | renderer.renderer | Initializing OpenGL
2016-07-06 14:12:13.600718 | server | 0 | physics.navgrid | subspace pathfinder is enabled
2016-07-06 14:12:13.620718 | server | 1 | mod radiant | lua controller lifetime tracking set to "nil"
2016-07-06 14:12:13.630718 | client | 1 | renderer.renderer | Determining window placement
2016-07-06 14:12:13.630718 | client | 1 | renderer.renderer | Selecting fullscreen monitor at 0, 0
2016-07-06 14:12:13.630718 | client | 1 | renderer.renderer | Creating OpenGL Window
2016-07-06 14:12:13.635718 | server | 0 | mod stonehearth.ai.service | [] enable_cpp_compound_action is on
2016-07-06 14:12:14.266719 | server | 1 | lua.memory | lua shared heap size: 11.550 MB.
2016-07-06 14:12:14.266719 | server | 1 | lua.memory | o: outstanding allocs
2016-07-06 14:12:14.266719 | server | 1 | lua.memory | 64 bytes (o: 30293) : ########################################
2016-07-06 14:12:14.266719 | server | 1 | lua.memory | 40 bytes (o: 14358) : ##################
2016-07-06 14:12:14.266719 | server | 1 | lua.memory | 160 bytes (o: 5775) : #######
2016-07-06 14:12:14.266719 | server | 1 | lua.memory | 80 bytes (o: 5458) : #######
2016-07-06 14:12:14.266719 | server | 1 | lua.memory | 48 bytes (o: 5352) : #######
2016-07-06 14:12:14.266719 | server | 1 | lua.memory | … remaining allocs are each < 5% of the count
2016-07-06 14:12:14.508720 | client | 1 | renderer.renderer | Creating OpenGL Context
2016-07-06 14:12:14.508720 | client | 1 | renderer.renderer | Finished OpenGL Initialization
2016-07-06 14:12:14.508720 | client | 1 | horde.general | Initializing GL2 backend using OpenGL driver ‘4.5.13440 Compatibility Profile Context 16.200.1010.0’ by ‘ATI Technologies Inc.’ on 'AMD Radeon ™ R9 380 Series’
2016-07-06 14:12:14.641721 | server | 2 | network | server allocating new send buffer (total: 0)
2016-07-06 14:12:14.666721 | client | 1 | browser | cef started.
2016-07-06 14:12:14.666721 | client | 2 | browser | Navigate called without an existing browser!
2016-07-06 14:12:14.671721 | thread2056 | 2 | browser | Doing a buffered navigation…
2016-07-06 14:12:14.686721 | client | 0 | physics.navgrid | subspace pathfinder is enabled
2016-07-06 14:12:14.701721 | client | 1 | mod radiant | lua controller lifetime tracking set to "nil"
2016-07-06 14:12:14.706721 | client | 2 | network | client allocating new send buffer (total: 0)
2016-07-06 14:12:14.736721 | client | 1 | client.core | user feedback is on
2016-07-06 14:12:14.741721 | server | 2 | network | server allocating new send buffer (total: 0)
2016-07-06 14:12:14.791721 | server | 1 | simulation.remote_client | started buffering client updates. (seq:10 ack:0)
2016-07-06 14:12:15.065730 | server | 1 | simulation.remote_client | stopped buffering client updates. (seq:10 ack:10)
2016-07-06 14:12:29.988127 | client | 1 | renderer.renderer | ignoring screen resize to (0, 0)
2016-07-06 14:12:30.789131 | client | 0 | renderer.renderer | window closed. exiting process
Attachments:
no dmp “new user”

Versions and Mods:
No MOD, started on 16, 556. persisted in 17 alpha

System Information:
win 7 ultimate, AMD radeon R9 380 series (software version 16.5.2,) (no overclock), duel external monitors.

1 Like

Forgot to note the portraits for the hearthlings were also all glitched out.

Was it working with the older driver?

yes i have about 20 hrs in the game first time it crashed was right after i updated my driver, i’m about to roll the driver back if i can.

just updated to an AMD hot fix 16.6.2 and the crashing persists.

And fixed.
i did a complete uninstall and reinstall of my video card software that fixed both the crashing and the glitched out hearthling portraits.

2 Likes

glad to hear it’s fixed :slight_smile: i’ve marked this as resolved, but if the problem returns,don’t hesitate to say so

2 Likes

Thanks for trying till it worked! And will be good to know going forward.

1 Like