Game starts with a black screen (uninstall Windows 8 Firewall Control)

@Albert, I got it working, thank you! It’s not HotspotShield, it was the Windows8FirewallControl. Disabling it and kill all its tasks and services wasn’t enough, I had to deinstall comepletly. It was very strange, because I tried it several times with disabling and in one moment it worked normally. But after checking if the FirewallControl causes the problem it wasn’t enough to kill the process and I tried to deinstall it. That was the only way it worked(don’t know why it worked only 1 time with disabling).
Btw. that was enough and I don’t need to do any other step, thanks for your help!
And if it can help, here’s my latest log:
2015-Dec-05 21:56:06.651991 | server | 1 | app | Stonehearth Version 0.13.0.483 (x64)
2015-Dec-05 21:56:06.651991 | server | 1 | core.config | user id is d707d692-943c-11e5-99b6-086266d0196a
2015-Dec-05 21:56:06.651991 | server | 1 | core.config | session id is 9aa23368-9b92-11e5-b353-086266d0196a
2015-Dec-05 21:56:06.651991 | server | 0 | core.system | Initializing crash reporter
2015-Dec-05 21:56:07.167653 | server | 0 | lua.data | lua jit is disabled
2015-Dec-05 21:56:07.167653 | server | 1 | resources | Module rayyas_children_ui version 1 is deferred load)
2015-Dec-05 21:56:08.339504 | server | 1 | resources | Modules are verified pristine.
2015-Dec-05 21:56:08.355128 | server | 1 | app | Running Stonehearth server on port 45204
2015-Dec-05 21:56:08.355128 | client | 1 | renderer.renderer | Initializing OpenGL
2015-Dec-05 21:56:08.355128 | client | 1 | renderer.renderer | Determining window placement
2015-Dec-05 21:56:08.355128 | client | 1 | renderer.renderer | Selecting monitor at 8, 54
2015-Dec-05 21:56:08.355128 | client | 1 | renderer.renderer | Creating OpenGL Window
2015-Dec-05 21:56:08.558243 | client | 1 | renderer.renderer | Creating OpenGL Context
2015-Dec-05 21:56:08.558243 | client | 1 | renderer.renderer | Finished OpenGL Initialization
2015-Dec-05 21:56:08.558243 | client | 1 | horde.general | Initializing GL2 backend using OpenGL driver ‘4.5.0 NVIDIA 359.00’ by ‘NVIDIA Corporation’ on 'GeForce GTX 980M/PCIe/SSE2’
2015-Dec-05 21:56:08.651994 | client | 1 | browser | cef started.
2015-Dec-05 21:56:08.698882 | client | 2 | network | client allocating new send buffer (total: 0)
2015-Dec-05 21:56:08.745758 | client | 1 | client.core | user feedback is off
2015-Dec-05 21:56:08.792619 | server | 2 | network | server allocating new send buffer (total: 0)
2015-Dec-05 21:56:10.406706 | client | 1 | client.core | save game directory does not exist!
2015-Dec-05 21:56:13.571172 | client | 0 | renderer.renderer | window closed. exiting process

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