Not sure if this is happening with anyone else but are footmen ignoring goblins for anyone else? may have just been a fluke. but they didn’t react until I hit the alert button and even then the footmen didn’t attack until another unit started hitting the goblin…
For example, I have a save now, will I be able to keep and play it, possibly until release? Unless it was corrupted or something. Or are you expecting save format to change throughout development?
I don’t know for sure but given how many games I’ve simply had break and the save get corrupted I wouldn’t get too attached. Game is still in a very early state and as good as the devs are I’d say that game breaking changes will occur. I’ve never had a game last more than 3 hours thus far.
Finally got a chance to sit down and play the release. Despite my feelings about combat (see my rant in the combat feetback thread) I have to say I am rather enjoying the progress that has been made.
My pc still doesn’t run Stonehearth well, but this release seems to run smoother than the ones before. Path-finding seems to be working more efficiently!!! The addition of the number of citizens/happiness counter at the top of the screen was well thought out and needed.
My town hall finally has windows and stockpiles are working better (though there are still a few issues)
I’ll most likely do a more detailed “review” later, but since my last village was wiped out before I really got started and it’s 2am I’m feeling a little offput to starting another game.
Just wanted to say yet another job well done Radiant! Can’t wait to see what Alpha 5 brings
this kind f thing is only happening to some people…
its funny, NONE of my games have been wiped out by goblins, and i play for quite a long time,… and i even actively hunt down goblins sometimes… (other times i just ignore the one thief until he gets bold and alls well for me)
Now that we can put signs on houses for the carpenter and the weaver, could you please add the possibility for us to assign a bed to a specific villager? My carpenter is still sleeping outside whereas a worker is sleeping in the bed I have installed in the carpenter’s house.
One way to get around this is to get beds for everyone. Once you find out which bed the carpenter sleeps in move that bed into the carpenter’s house and wait for him to claim the bed the next day.
I just hope the combat tuning will be out sooner than later, I can hardly progress because my people are killed by goblins, I still haven’t been able to see if my mod works.