[Ack] Game doesen't load (black screen)

The HB installed game runs fine, but my Steam installation just sits at a black screen with nothing except the Stonehearth mouse.

1174f336-d983-11e4-933f-bcee7b2f761a

Any update on this issue? My Steam game hasn’t run since x64 was implemented. The last unstable update now causes Stonehearth to outright crash.The stable release sits at a black screen but the Stonehearth mouse shows.

Have you tried playing both on the 32-bit and 64-bit version of the game?

What are your system specs?

I tried running both my gpu’s, and as administrator, and in compatibility mode on both x32 and x64.

Hmm… have you tried going to your manufacturer’s webpage and updating your graphic drivers from there?

Also, executing the game from outside Steam helps at all?

Paging @not_owen_wilson anyway.

Hi

I don’t know what you guys thinks are best way to handled old issues reappearing. But the issue described by OP appears for me on the latest alpha 12 (develop 2611) build. In addition to the mouse pointer I also hear the music, but the screen remains black.

Windows 7 64bit
Intel i5 720 cpu
AMD Radeon R9 200 Series, latest drivers installed.

I’m attaching stonehearth.log which ends in an error I don’t really understand.

stonehearth.log (41.8 KB)

You might try re-sizing the window it might be a resoulition problem.I have to run the game in full screen to stop blackscreen issues sort of like this.Theres always update graphic drivers if you haven’t already.Its worth a shot try and play around with resoulition a bit.(The fact you can hear it and see the cursor lead me to believe that.Game freeze or crash the sound is noticeable right off either none at all or funky noise.Specialy if you can move your cursor around the screen.)

Hi

Thanks for the response. However it feels a bit of. I have the latest drivers (as I said in my post ;)) and the game worked fine before update. Almost certainly it has something to do with the error during startup preventing the game from starting correctly. I guess re-sizing it could help (how to do that outside of the game?), but the log mentions several missing paths which seem more likely to me.

I’ve verified game integrity, have made no changes in files (and no mods) and even uninstalled/reinstalled the game a few times.

Any ideas what causes these missing paths?

Adding the relevant parts of the log below:

renderer.renderer | glfw: 11) chose pixel format:  colorbits:8,8,8 alphabits:8 depthbits:24 stencilbits:8 srgb:0 stereo:0 samples:0
2015-Sep-28 20:27:16.687345 | server |  1 |                         lua.code | could not find path for lua script "stonehearth/stonehearth/lib/entity_forms/entity_forms_lib.lua".
2015-Sep-28 20:27:16.762349 | client |  1 |                renderer.renderer | Creating OpenGL Context
2015-Sep-28 20:27:16.762349 | server |  1 |                         lua.code | could not find path for lua script "stonehearth/stonehearth/lib/build_util.lua".
2015-Sep-28 20:27:16.763349 | client |  1 |                renderer.renderer | Finished OpenGL Initialization
2015-Sep-28 20:27:16.764349 | client |  1 |                    horde.general | Initializing GL2 backend using OpenGL driver '4.5.13399 Compatibility Profile Context 15.200.1062.1003' by 'ATI Technologies Inc.' on 'AMD Radeon R9 200 Series'
2015-Sep-28 20:27:16.941359 | client |  1 |                          browser | cef started.
2015-Sep-28 20:27:17.003363 | client |  1 |                         lua.code | could not find path for lua script "lib/unclasslib.lua".
2015-Sep-28 20:27:17.004363 | client |  1 |                         lua.code | could not find path for lua script "radiant/lib/lib/unclasslib.lua".
2015-Sep-28 20:27:17.004363 | client |  1 |                         lua.code | could not find path for lua script "radiant/checks.lua".
2015-Sep-28 20:27:17.004363 | client |  1 |                         lua.code | could not find path for lua script "checks.lua".
2015-Sep-28 20:27:17.005363 | client |  1 |                         lua.code | could not find path for lua script "modules/common.lua".
2015-Sep-28 20:27:17.005363 | client |  1 |                         lua.code | could not find path for lua script "radiant/lib/modules/common.lua".
2015-Sep-28 20:27:17.009363 | client |  1 |                         lua.code | could not find path for lua script "modules/timer.lua".
2015-Sep-28 20:27:17.009363 | client |  1 |                         lua.code | could not find path for lua script "radiant/lib/modules/timer.lua".
2015-Sep-28 20:27:17.013363 | client |  1 |                         lua.code | could not find path for lua script "stonehearth/stonehearth/stonehearth_common.lua".
2015-Sep-28 20:27:17.023364 | client |  2 |                          network | client allocating new send buffer (total: 0)
2015-Sep-28 20:27:17.039365 | client |  1 |                         lua.code | could not find path for lua script "stonehearth/services/client/build_editor/voxel_editor.lua".
2015-Sep-28 20:27:17.039365 | client |  1 |                         lua.code | could not find path for lua script "services/client/build_editor/voxel_editor.lua".
2015-Sep-28 20:27:17.039365 | client |  1 |                         lua.code | could not find path for lua script "radiant/lib/services/client/build_editor/voxel_editor.lua".
2015-Sep-28 20:27:17.077367 | client |  1 |                      client.core | user feedback is on
2015-Sep-28 20:27:17.324381 | server |  2 |                          network | server allocating new send buffer (total: 0)
2015-Sep-28 20:27:17.823410 | server |  1 |                         lua.code | generating traceback...
2015-Sep-28 20:27:17.823410 | server |  0 |                         lua.code | -- Script Error (lua) Begin ------------------------------- 
2015-Sep-28 20:27:17.823410 | server |  0 |                         lua.code |    radiant/modules/entities.luac:80: attempt to call method 'get_component' (a nil value)
2015-Sep-28 20:27:17.823410 | server |  0 |                         lua.code |    stack traceback:
2015-Sep-28 20:27:17.823410 | server |  0 |                         lua.code |        [C]: in function 'get_component'
2015-Sep-28 20:27:17.823410 | server |  0 |                         lua.code |        radiant/modules/entities.luac:80: in function 'get_player_id'
2015-Sep-28 20:27:17.824410 | server |  0 |                         lua.code |        ...h/services/server/population/population_service.luac:11: in function 'get_population'
2015-Sep-28 20:27:17.824410 | server |  0 |                         lua.code |        stonehearth/services/server/town/town.luac:52: in function 'get_town_name'
2015-Sep-28 20:27:17.824410 | server |  0 |                         lua.code |        stonehearth/services/server/town/town_service.luac:23: in function <stonehearth/services/server/town/town_service.luac:22>
2015-Sep-28 20:27:17.824410 | server |  0 |                         lua.code | -- Lua Error End   ------------------------------- 
2015-Sep-28 20:27:17.824410 | server |  1 |                         lua.code | generating traceback...
2015-Sep-28 20:27:17.824410 | server |  0 |                         lua.code | -- Script Error (native) Begin ------------------------------- 
2015-Sep-28 20:27:17.824410 | server |  0 |                         lua.code |    c++ exception: lua runtime error
2015-Sep-28 20:27:17.824410 | server |  0 |                         lua.code |    stack traceback:
2015-Sep-28 20:27:17.824410 | server |  0 |                         lua.code | -- Lua Error End   ------------------------------- 
2015-Sep-28 20:27:18.959475 | server |  1 |                         lua.code | generating traceback...
2015-Sep-28 20:27:18.959475 | server |  0 |                         lua.code | -- Script Error (lua) Begin ------------------------------- 
2015-Sep-28 20:27:18.959475 | server |  0 |                         lua.code |    radiant/modules/entities.luac:80: attempt to call method 'get_component' (a nil value)
2015-Sep-28 20:27:18.959475 | server |  0 |                         lua.code |    stack traceback:
2015-Sep-28 20:27:18.959475 | server |  0 |                         lua.code |        [C]: in function 'get_component'
2015-Sep-28 20:27:18.959475 | server |  0 |                         lua.code |        radiant/modules/entities.luac:80: in function 'get_player_id'
2015-Sep-28 20:27:18.959475 | server |  0 |                         lua.code |        ...h/services/server/population/population_service.luac:11: in function 'get_population'
2015-Sep-28 20:27:18.959475 | server |  0 |                         lua.code |        ...onehearth/call_handlers/population_call_handler.luac:2: in function <...onehearth/call_handlers/population_call_handler.luac:2>
2015-Sep-28 20:27:18.959475 | server |  0 |                         lua.code | -- Lua Error End   ------------------------------- 
2015-Sep-28 20:27:18.960475 | server |  1 |                         lua.code | generating traceback...
2015-Sep-28 20:27:18.960475 | server |  0 |                         lua.code | -- Script Error (native) Begin ------------------------------- 
2015-Sep-28 20:27:18.960475 | server |  0 |                         lua.code |    c++ exception: lua runtime error
2015-Sep-28 20:27:18.960475 | server |  0 |                         lua.code |    stack traceback:
2015-Sep-28 20:27:18.960475 | server |  0 |                         lua.code | -- Lua Error End   ------------------------------- 
2015-Sep-28 20:27:35.202404 | client |  0 |                renderer.renderer | window closed.  exiting process