Well, no, because the game is different and games don’t manage entities in the same way, pluse it’s an alpha, and no, they’re not decoration nor are they really storage,
They are ‘compressed’ versions of the original resource, while not really true for @Wiese2007 way, it is true that compressing them would improve memory, but I for one don’t think it’s significant
If you play the game for a while with large mining plots,farming and lumbering, you are bound to face some inventory issues since they can take up to 1000+ invontory just with simple resources, and compressed versions of them (ex: Wood-log-pile, pile-of-stone, Wheat-bale) can save a big chunk of inventory, since making 10 if anything will save you about 150inventory space with no loss in actual resource since you can harvest it for the original resourse
Why i don’t call it ‘storage’ is because it’s not really accessible unless harvested, and it makes sense, since if you still have the items ‘inside’ of it, it’ll still take all that inventory, an they aren’t really decoration since it’s a resource, but you could definitely use it as decoration since they look nice
They have their real use, and they are really good at doing what they do, saving inventory