So I am really interested in making some decorative (uninteractive) objects for the game. I currently am not working and have heaps of time on my hands and would love to do something productive like this lol.
I saw a few articles about Qubicle but can I just use Qubicle Voxel Editor for this current project or do i require the whole $70 (over 100 AUD DX) pack?
glad to see another person interested in modding, iāll do my best to answer your questions,
you donāt actually need Qubicle, as there are quite a few free alternatives, personnally i use magicavoxel and voxelshop. i use magicavoxel to model basically everything i make, unless something requires multiple matrixes, then i use voxelshop.
decorations only require one matrix, so i would say just go for using magicavoxel as its pretty user friendly and easy to learn.
i definitely suggest downloading the startermod to use as a ābaseā for your first mod.
most of (is not all) the code youāll be doing for a decoration mod will actually be in .json, which is super easy to learn/use.
Awesome thank you i have no problem getting Qubicle if it has what i need at this stage. so would you say it does? I would prefer using one program if it has stuff for future projects too rather than swapping and learning another program?
The basic version should allow you to āImport and export all supported voxel formatsā. If you want to create animations later on you will have to buy the āIndieā module as youāll need obj support.
I have made a sample object to get me going and now I am trying to figure it out from a tutorial but I am wondering what is a .qmo file? is it specific for each item? this is from the tutorial tips i linked above.
I am also editing the recipe at the moment. what exactly does āwork_unitsā entail?
if iām not mistaken that one comes from incorrect file paths, often caused by simple typosā¦ so double check the file paths (poth the file path in the manifest and the actual file names) to see if you misspelled something
hmmā¦ thats kinda worrisome, a simple decoration shouldnāt require a new gameā¦ but iām to tired to think straight enough to be of any more help right now XD
now i probably know its not going to be this simple but greating a new catagory called ādecorative itemsā or something would it be as simple as changing the following in ārecipes.jsonā
{
ācraftable_recipesā : {
āfurnitureā : {
ārecipesā : {
āsample_recipeā : {
ārecipeā : āfile(table.json)ā
}
}
}
}
}