**Summary:**Was building a 4 deep wall and got this error
…th/services/client/build_editor/wall_loop_editor.lua:293: attempt to index local ‘blueprint’ (a nil value)
…th/services/client/build_editor/wall_loop_editor.lua:293: in function ‘_can_contain_entity’
…th/services/client/build_editor/wall_loop_editor.lua:76: in function ‘_location_filter_fn’
…ces/client/selection/entity_or_location_selector.lua:213: in function ‘filter_fn’
…nehearth/services/client/selection/selector_util.lua:23: in function ‘get_selected_brick’
…ces/client/selection/entity_or_location_selector.lua:200: in function ‘_get_selected_brick’
…ces/client/selection/entity_or_location_selector.lua:265: in function ‘_on_mouse_event’
…nehearth/services/client/selection/selector_base.lua:115: in function '_mouse_cb’
stonehearth/services/client/input/input_capture.lua:55: in function '_dispatch’
stonehearth/services/client/input/input_service.lua:70: in function '_dispatch_input’
stonehearth/services/client/input/input_service.lua:12: in function <stonehearth/services/client/input/input_service.lua:11>
Steps to reproduce:
- start building a wall like shown in the attached screen shot
- save one of the middle 2 rows till last in the building process
- the last segment placed is at one of the ends
- the error pops up while placing the last segment.
Expected Results: Build the wall.
Actual Results: The wall was built.
Notes: I don’t know what this error actually did as it didn’t really effect my game play the wall still built and everything so I don’t know what happened.
Attachments: Steam Community :: Screenshot
Version Number and Mods in use:
Alpha 21 build 707 (x64)
Windows 10 Pro
Intel Core i7 3.4GHz Processor