Got an engine error

release-687 (x64)
…th/services/client/build_editor/wall_loop_editor.lua:293: attempt to index local ‘blueprint’ (a nil value)
stack traceback:
[C]: ?
…th/services/client/build_editor/wall_loop_editor.lua:293: in function ‘_can_contain_entity’
…th/services/client/build_editor/wall_loop_editor.lua:76: in function ‘_location_filter_fn’
…ces/client/selection/entity_or_location_selector.lua:214: in function ‘filter_fn’
…nehearth/services/client/selection/selector_util.lua:23: in function ‘get_selected_brick’
…ces/client/selection/entity_or_location_selector.lua:201: in function ‘_get_selected_brick’
…ces/client/selection/entity_or_location_selector.lua:267: in function ‘_on_mouse_event’
…nehearth/services/client/selection/selector_base.lua:115: in function '_mouse_cb’
stonehearth/services/client/input/input_capture.lua:55: in function '_dispatch’
stonehearth/services/client/input/input_service.lua:70: in function '_dispatch_input’
stonehearth/services/client/input/input_service.lua:12: in function <stonehearth/services/client/input/input_service.lua:11>

Anybody know what this is? 2nd time ive gotten it

Welcome to the forum, @Mr_Dollface :slight_smile:

Could you upload the savefile and templates that are causing that error?
To upload a savefile:

  1. Find the save folder for the saves you wish to upload. By default, they are located in C:\Program Files (x86)\Steam\steamapps\common\Stonehearth\saved_games (assuming a default Steam install).
  2. Zip the folder.
  3. Right click the folder (should be a long set of numbers).
  4. Left click on Send to in the menu that appears.
  5. Left click on `Compressed (Zipped) folder).
  6. (Optional) Rename the folder to something different than the default set of numbers.
  7. Upload the save.
  8. If the zip is less than 10 MB, you can upload it directly. Either use the upload button or drag and drop it into the compose window,
  9. If larger than 10 MB, upload it to a cloud storage site like Dropbox, Google Drive, File Dropper, etc. and post the sharing link here.

release-687 (x64)
…th/services/client/build_editor/wall_loop_editor.lua:293: attempt to index local ‘blueprint’ (a nil value)
stack traceback:
[C]: ?
…th/services/client/build_editor/wall_loop_editor.lua:293: in function ‘_can_contain_entity’
…th/services/client/build_editor/wall_loop_editor.lua:76: in function ‘_location_filter_fn’
…ces/client/selection/entity_or_location_selector.lua:214: in function ‘filter_fn’
…nehearth/services/client/selection/selector_util.lua:23: in function ‘get_selected_brick’
…ces/client/selection/entity_or_location_selector.lua:201: in function ‘_get_selected_brick’
…ces/client/selection/entity_or_location_selector.lua:267: in function ‘_on_mouse_event’
…nehearth/services/client/selection/selector_base.lua:115: in function '_mouse_cb’
stonehearth/services/client/input/input_capture.lua:55: in function '_dispatch’
stonehearth/services/client/input/input_service.lua:70: in function '_dispatch_input’
stonehearth/services/client/input/input_service.lua:12: in function <stonehearth/services/client/input/input_service.lua:11>

Some bugs just kinda happen and don’t affect play, can you describe the situation this message popped up on?

Welcome to the forum, @boon_soon_toh :slight_smile:

I’ve merged your report here since it’s the same error.
Could you upload the template or the savefile where the error happened?

A post was merged into an existing topic: Engine error about scaffolding A19