Summary:
Whenever I custom build something, save, and reload the game, I get an “Engine Error” message saying something about scaffolding. If you could help me with this, I’d love it; it bothers me so much.
Steps to reproduce:
- Build anything.
- Instant Build with “ib” console command.
- Reload save.
Expected Results:
No error messages.
Actual Results:
release-707 (x64)
...hearth/components/scaffolding/scaffolding_region.lua:1092: attempt to index field '_scaffolding_region' (a nil value)
stack traceback:
radiant/modules/common.lua:245: in function 'report_traceback'
radiant/modules/common.lua:256: in function <radiant/modules/common.lua:250>
...hearth/components/scaffolding/scaffolding_region.lua:1092: in function '_update_scaffolding_size'
...hearth/components/scaffolding/scaffolding_region.lua:499: in function 'fn'
radiant/modules/events.lua:288: in function <radiant/modules/events.lua:285>
[C]: in function 'xpcall'
radiant/modules/common.lua:265: in function 'xpcall'
radiant/modules/events.lua:285: in function 'trigger'
radiant/modules/events.lua:370: in function '_fire_async_triggers'
radiant/modules/events.lua:445: in function '_update'
radiant/server.lua:61: in function <radiant/server.lua:58>
Notes:
This occurs with any two-story building I make, even the simplest box.
Attachments:
Version Number and Mods in use:
0.21.0 (release 707) x64 build
radiant, stonehearth, rayya’s_children, debugtools
System Information:
Windows 10 Home
64-bit Operating System
x64 based processor