Engine Error with Design Building

Summary:

Whenever I custom build something, save, and reload the game, I get an “Engine Error” message saying something about scaffolding. If you could help me with this, I’d love it; it bothers me so much. :frowning:

Steps to reproduce:

  1. Build anything.
  2. Instant Build with “ib” console command.
  3. Reload save.

Expected Results:

No error messages.

Actual Results:

release-707 (x64)
...hearth/components/scaffolding/scaffolding_region.lua:1092: attempt to index field '_scaffolding_region' (a nil value)
stack traceback:
	radiant/modules/common.lua:245: in function 'report_traceback'
	radiant/modules/common.lua:256: in function <radiant/modules/common.lua:250>
	...hearth/components/scaffolding/scaffolding_region.lua:1092: in function '_update_scaffolding_size'
	...hearth/components/scaffolding/scaffolding_region.lua:499: in function 'fn'
	radiant/modules/events.lua:288: in function <radiant/modules/events.lua:285>
	[C]: in function 'xpcall'
	radiant/modules/common.lua:265: in function 'xpcall'
	radiant/modules/events.lua:285: in function 'trigger'
	radiant/modules/events.lua:370: in function '_fire_async_triggers'
	radiant/modules/events.lua:445: in function '_update'
	radiant/server.lua:61: in function <radiant/server.lua:58>

Notes:

This occurs with any two-story building I make, even the simplest box.

Attachments:

Version Number and Mods in use:

0.21.0 (release 707) x64 build
radiant, stonehearth, rayya’s_children, debugtools

System Information:

Windows 10 Home
64-bit Operating System
x64 based processor

A post was merged into an existing topic: Error I don’t know whats wrong