Ok I had to find a computer to redo this entire post. I couldn’t stand a badly formatted post.
Unity is great. The webplayer is just a small plug-in portion of Unity that lets you quickly display your game, or even just specific parts. Unity made it mainly to show case items that you can find in the asset store. The asset store isn’t really a place to learn - more so to buy code that will save you a boat load of time. Free things can be found there, and often Unity doesn’t approve poorly written code but I’ve found my fair share of badly written stuff on there.
Things I suggest if you are going to use Unity3D
Don’t copy and paste code. If you copy and paste code you’ll just get into the habit of not learning, searching the internet for code snips, just to get a quick desired result. In the end, nothing will work how you want it only close to it, unless you learn to code. Instead of copying and pasting, learn from it. Retype it and see if you can understand whats going on step by step of what you are typing. Start out with something simple, and best to avoid physics related coding early on. If you run into a second you don’t know, learn about it! Google “Unity Ref” and don’t forget to change the example display from “Java” to “C#”.g
Learn to drink from a garden hose, and realize it will be this way for awhile. As long as you get a little water (learned something, no matter how small) then you did good.
Don’t cram. Trying to learn everything in one day is just going to be worthless. Learn something, apply it, and then if you have to keep reapplying it, it will become second nature.
Use the unity answers forum to your benefit. Don’t simply ASK for code there, search the answers first for someone with your problem, and go from there.
You’re going to have two garden hoses to drink from, I forgot to mention. Not only are you going to be learning how to use a rather extensive program (Unity) but you are also looking to learn how to Code…
The Unity reference manual will be your go to tool for awhile. Even people that have used Unity extensively for a large amount of time still forget parameters and arguments.
You will get frustrated, you will want to pull your hair. You’ll fight with a problem for hours, and then all of the sudden it will click - the solution, and you’ll get it. It’ll be rewarding.
Drop me a line if ya run into problems.