First time I played uA23 and I queue up a task the hearthlings standing right next to it immediately start chatting instead.
The hearthlings need to be able to multitask so that they can chat while doing things. Starting a base takes even longer than it did before and what makes this worse is that having them chat when your cpu happens to get utilized then they forget everything stand still and chat forever. This makes them seem even more robotic than before because it draws my attention to the cpu and not the hearthlings.
I get that it seemed like a good idea to have them do something while you wait for pathfinding to get queued up, I just don’t think it can be done in a way where its not immersion breaking.