Interesting error when trying to host instead of joining a game:
release-832 (x64)
Uncaught TypeError: Cannot read property ‘playerId’ of null
TypeError: Cannot read property ‘playerId’ of null
at getPriority (http://radiant/stonehearth/ui/game/multiplayer_menu/multiplayer_menu.js:267:15)
at http://radiant/stonehearth/ui/game/multiplayer_menu/multiplayer_menu.js:277:34
at Array.sort (native)
at n._updateClientArray (http://radiant/stonehearth/ui/game/multiplayer_menu/multiplayer_menu.js:276:15)
at changeCallback (http://radiant/stonehearth/ui/game/multiplayer_menu/multiplayer_menu.js:150:18)
at http://radiant/stonehearth/ui/game/traces/presence_client.js:90:22
at Function. (http://radiant/radiant/js/radiant/object.js:305:19)
at Function.each (http://radiant/radiant/js/external/jquery-2.1.4.min.js:2:2936)
at Object.radiant.each (http://radiant/radiant/js/radiant/object.js:303:15)
at Object. (http://radiant/stonehearth/ui/game/traces/presence_client.js:88:24)
Mods all turned off for this attempt
Steps to reproduce:
- Turn off all mods; create Multiplayer game
- Pick Ascendency, put them in the forest, go through the usual, plop down, pause, invite other player to join.
- Get error message after sending invitation.
Expected Results:
Inviting @Wiese2007 to join me for a multiplayer session. Likely laggy at best, given my notoriously bad internet…
Actual Results:
Wiese does not make it into the game, likely getting the same error I have been when trying to join people (see below)
Notes:
I am not exaggerating about how bad my internet is.
Attachments:
Version Number and Mods in use:
Multiplayer Super Unstable
Debugtools (all other turned off for test)