Summary:
The game will work flawlessly for around 30 to 70 minutes and then just freeze for a second and then shut down.
Stonehearth.log:
I can not upload the Stonehearth.log file due to me being a new user but those are the lines I assume have to do with it shutting down:
2022-12-18 16:03:18.884563 | client | 1 | ai.thread | Could not find coroutine to destroy: 09985E90
2022-12-18 16:03:18.884563 | client | 1 | ai.thread | Could not find coroutine to destroy: 099B8668
2022-12-18 16:03:18.886565 | cef | 1 | browser | Load error: -3
2022-12-18 16:03:18.970938 | client | 0 | core.system | not tested C:\rb\ihome\root\SH-OB0-BUILD\stonehearth\source\game_engine\legacy_game_engine\horde_render_node.cpp 165
2022-12-18 16:03:18.986974 | client | 1 | lua.code | Shutting down script host.
2022-12-18 16:03:19.062046error parsing json: decRef on a 0 refcount internal
Attachments:
There is no crash.dmp file, the game also does not give me a typical crash window, it just shuts down
Versions and Mods:
I am playing Stonehearth Version 1.1.0.949 (x32) and have installed the following mods:
- Glowy Windows
- Combat Dash
- Mod Repairer
- Beam - Hearthling Stats Customization
- Authorized Community Expansion (ACE)
- What’s Stuck?
- LostEms
- Extra Map Options
- Fisher Job + Archipelago Biome
- Autoharvest Mod
System Information:
I am running on a Laptop with Windows 11 and according to my Systemsettings an Intel(R) Iris(R) Xe Graphics GPU
Have you attempted basic troubleshooting steps here: Crashing on start? Read this! UPDATED October 18, 2016
Yes
Notes:
As previously stated, it does not really crash but rather just shut down the application with neither steam nor the application really telling why in form of a crash report. Whilst my system did get into a rather high utilisation point, due to it being a laptop not really intended for gaming purposes etc., it did not ever max out or overstep levels where I would get during normal usage of my Laptop like writing, drawing or using the internet.