The game will work flawlessly for around 30 to 70 minutes and then just freeze for a second and then shut down.
I can not upload the Stonehearth.log file due to me being a new user but those are the lines I assume have to do with it shutting down:
2022-12-18 16:03:18.884563 | client | 1 | ai.thread | Could not find coroutine to destroy: 09985E90
2022-12-18 16:03:18.884563 | client | 1 | ai.thread | Could not find coroutine to destroy: 099B8668
2022-12-18 16:03:18.886565 | cef | 1 | browser | Load error: -3
2022-12-18 16:03:18.970938 | client | 0 | core.system | not tested C:\rb\ihome\root\SH-OB0-BUILD\stonehearth\source\game_engine\legacy_game_engine\horde_render_node.cpp 165
2022-12-18 16:03:18.986974 | client | 1 | lua.code | Shutting down script host.
2022-12-18 16:03:19.062046error parsing json: decRef on a 0 refcount internal
There is no crash.dmp file, the game also does not give me a typical crash window, it just shuts down
Versions and Mods:
I am playing Stonehearth Version 22.214.171.1249 (x32) and have installed the following mods:
- Glowy Windows
- Combat Dash
- Mod Repairer
- Beam - Hearthling Stats Customization
- Authorized Community Expansion (ACE)
- What’s Stuck?
- Extra Map Options
- Fisher Job + Archipelago Biome
- Autoharvest Mod
I am running on a Laptop with Windows 11 and according to my Systemsettings an Intel(R) Iris(R) Xe Graphics GPU
Have you attempted basic troubleshooting steps here: Crashing on start? Read this! UPDATED October 18, 2016
As previously stated, it does not really crash but rather just shut down the application with neither steam nor the application really telling why in form of a crash report. Whilst my system did get into a rather high utilisation point, due to it being a laptop not really intended for gaming purposes etc., it did not ever max out or overstep levels where I would get during normal usage of my Laptop like writing, drawing or using the internet.