So now that Alpha 16 has officially been released and everyone has had a good play around with the new combat mechanics and hard mode. I feel that this really needs to be discussed as there are many things that can be built on. I’ve seen lots of posts on the forum about what people feel should come next and I want to get all the ideas and opinions in one place.
There were some interesting ideas stated in the latter posts of the Inept clerics thread and I feel that they need to be brought to light and discussed for many reasons. And I’m sure there are other posts suggesting interesting things, link anything you find
At current we have a game that presents interesting and complicated combat with various tactical decisions that need to be made and carried out.
I’d also like to know where the Dev’s want to take the combat and getting there opinions on the matter would be really interesting, as it’s looking like the game is revolving around the combat more and more.
So how do people think combat could be further improved?