Strings in locale file not organized?

This question is buried in me for a long time.

As the title said, the strings are not organized well. For example, a campaign, a story line, crop growing stage, they are not sorted in the locale file, but why? How did the dev team add strings in the en.json? Hand-typing or by a tool?

And yes, of course it will not affect the gaming experience, it’s just me wondering here. :thinking:

like i know they add them via tool (shed) :wink:

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