Stonehearth combat music stuck?

Has anybody else run into a problem where the battle music never stops playing? I’ve searched the whole world for hostiles and I’ve found nothing. It drives you insane very quickly.

Hey there @AceFighterElite, welcome to the Discourse! Sorry to hear about your issue, we have been seeing more reports of this lately, so I am going to ping @sdee!

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Sadly, this appears to have come back for me on A14 D2820.

Link: Save Game

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Also got this bug. Reloading helps, but it’s kinda annoying to reload after every battle :slightly_smiling:

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Seeing this in A14 R514 a lot. Interestingly, if my camera is not on the combat when it finishes, there seems to be a better chance that the music will stop, though it’s far from reliable. I still have to reload after combat regularly.

Re-pinging @sdee just for visibility.

One thing to make sure is there are no footprints anywhere. What I mean is did the footprint of the small camp that can spawn disappear when it was destroyed. I figured out what happened to my save in the testing save that I can’t use anymore. And it more likely had something to do with footprints that didn’t disappear after the defeat of the camp, which means all you see is the footprint. I am not talking about the terrain ruining one; I am talking about the one that just changes the color of the ground.

Of course I had a few other problems with that save, and that was one that I can’t go back to due to the lingering footprint of the goblin camps I conquered. However that save was from the 2797 version. So possibly an update mess it up in the process which does happen. I have prior saves, but didn’t feel like going back to it since I started my newest one in 504.

So again make sure there is not a lingering footprint. If there is maybe that bug is still around, and could be addressed or somehow find out the cause. I haven’t had that happen again in any other save since then; so is the reason I am pointing it out just in case. It basically caused my footman to continually head towards one of the footprints, attack any new spawn, if not head back and repeat the process.

3 posts were split to a new topic: Combat Music Stuck (stray wolf)