Steam Latest Branch Updated to develop-2494

OS Name Microsoft Windows 7 Home Premium
Version 6.1.7601 Service Pack 1 Build 7601
Other OS Description Not Available
OS Manufacturer Microsoft Corporation

System Manufacturer ASUSTeK Computer Inc.
System Model G74Sx
System Type x64-based PC
Processor Intel® Core™ i7-2630QM CPU @ 2.00GHz, 2001 Mhz, 4 Core(s), 8 Logical Processor(s)
BIOS Version/Date American Megatrends Inc. G74Sx.201, 27/04/2011
SMBIOS Version 2.6
Windows Directory C:\Windows
System Directory C:\Windows\system32
Boot Device \Device\HarddiskVolume2

Hardware Abstraction Layer Version = “6.1.7601.17514”

Installed Physical Memory (RAM) 8.00 GB
Total Physical Memory 7.98 GB
Available Physical Memory 4.08 GB
Total Virtual Memory 16.0 GB
Available Virtual Memory 11.2 GB
Page File Space 7.98 GB
Page File C:\pagefile.sys

EDIT: NVIDIA GeForce GTX 560M

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Sorry if I just missed it: graphics card?

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Oops, had written it manually before I just grabbed the list off of my computer, I erased it because I had just assumed it was going to be on the list.

Sorry about that, edited it.

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I definitely agree. I would hate it if I had some workers sent off to chop down some distant trees (distant from a stockpile or crate) only to see them run all the way back with wood in between chopping down each tree. It’s much more efficient if they just chop down all the trees in that area first, and then start moving the wood back to town.

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A little problem, heartlings on a ladder won’t mine a high positioned vein on a vertical clift. Someone can confirm?

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Stonehearth is the only game that sppeds up my fans, the sound is really annoying :smiley:

And, on the other hand, we should really be able to build just 1x1 free wall, when I tried that, I got an error, couldn’t ‘destroy’ command it, it pretty much ruined the town.

Confirmed. Had the same problem in the first unstable for Alpha 11, too. My theory is that it has something to do with the workers now mining anything they can reach, as opposed to whatever method they used before. It seems now they need to have their feet on solid ground next to anything they’re going to mine, and a ladder won’t do. As a workaround build a platform next to the block you want to mine out, and hopefully this’ll get fixed in the next unstable.

I wanted to build a free wall inside man-made cavity in a mountain (wall seamlessly coming out of the mountain style thing) and for this I needed to build a ladder, so Hearthlings would mine those two blocks above the 4 block high range. They mined it, eventually, but it took them A LOT of time, and a lot of various ladder repositioning. Ladder needs to be directly in front of the block you want to mine(they completely ignored mine command if ladder was a block next to it), plus they can’t have pretty much anything else to do, this is because of AI priority system, which places mining (at longer distances from city centre) at a ridiculously low priority.

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I haven’t had error windows pop up in game for this or any indication of what the actual problem is. I couldn’t find a related forum branch either so decided to post here.

My poor hearthlings seem to be slipping into comas and starving to death. It seems to happen primarily if I attempt to change jobs but have had two hearthlings lay down and sleep to death while in the middle of a job as well. Another poor soul was lost after sleeping through an attack by multiple enemies.

I’ve started several new games in case it was a glitch related to specific game conditions in a given world but the problem persists across all seeds and conditions.

I’ve taken part in numerous alpha/beta builds and I have to say, you are a doing a fantastic job. I look forward to watching the game progress and evolve! Cheers! :slight_smile:

Forgot to include; this is for steam build 2494

Is it any similar to this?

just happened same thing that I described over there with two hearthlings at the same time. Try reloading UI (F5) while having a comatose Hearthling selected, or saving/reloading also while having said one selected. It should probably pop up an error window.

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Yup! That appears to be the one. I can’t get the popup error window though and nothing I do seems to have any effect. UI refresh didn’t effect it and switching to defense mode just gives them a red exclamation point so they are very alert while they sleep lol.

Thanks, Morty!

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Have you checked their inventories? Were they scheduled to place any item on the ground? What might help is cancelling any and every task they might be elegible for, and somehow resetting their priorities, probably by promotions. I guess not even full restart of game doesn’t help, right?