Sign the **Poyo coop petition!

Call me crazy, but I’d craft the cushions separately, then build the coop myself with the building editor.

If those critters could sleep in beds, and they’d pick the cushions instead of stealing a hearthlings bed, then that would do it. :smile:

In any case, those models are great, @8BitCrab ! :smiley:

I haven’t seen the stream #79 yet, but count me in for the petition :+1:

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But… (realistically speaking) eggs would be harder to get out of the cushions, plus, the cushions would be harder to replace for when Poyos “go”
Besides that, the models are great!

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yea… but it needed to be fancy…

[quote=“Sandwitch, post:22, topic:15688”]
Besides that, the models are great!
[/quote]thanks mate :smile:

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[quote=“Sandwitch, post:22, topic:15688”]
when Poyos “go”
[/quote]This is a rare breed of non-pooping poyo that requires a decadent lifestyle of comfy cushions and blinged-out coops to produce at maximum capcity

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I remember the farming games in which the eggs where laid randomly in the map, and were harder to recollect…

We could make the cushions to produce the eggs, once they get a Poyo on top of them once a day. I think that would be easier to implement, the cushions being the harvestable resource node xD

That way the shepherd could have the task to harvest the eggs.

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Good gravy, cushion producing eggs! Think of the market on those!
Next up, stages that move instead of characters~

Starting to think, it would be easier to designate a Worker to a Storage Worker, to lighten the load on everyone else.

“You had ONE job Phil… ONE. Now pick up all this useless stuff the Carpenter made, and put it in Storage Box 21,736!”

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Welp, I believe you, good sir, have just introduced another point into the supporting case for coops! Bonus point to you!

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I really like the idea of coops but I’d rather see them going to the mason class, seeing as how the carpenter already has alot of things and the mason feels mostly like a means for getting to the smith…

Well, the issue is, most people don’t make coops out of stone in real life; and for good reason. Stone can get colder easier than wood, and chickens are cold blooded, so that’s an issue.
Pats mason on the back
Don’t worry, you’ll get your chance when we have dwarves.

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I agree with what you’re saying, I’m just saying this is a poyo coop maybe they’re made of stone? Plus you could line the stone with stuff to make it warm, maybe even have it be a collaboration of weaver/mason. Was just going for some functionality for the mason really since the carpenter feels somewhat overburdened already :wink:

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Alright guys, this is it. If we can get one more signature, I’ll try to message the developers about this petition. Can we do it folks? Can we get one… single… freakin… signature more! Tune in next time to find out on…

Petition Partners!

Pals in fighting unrealistic video game situations

Also, as a bonus, here’s another reason we should have coops and animal housing in general;
Seasons.
The team wants seasons to have a serious effect on gameplay, right? Well, the best option for this would probably be implementing as many factors of gameplay that are affected by seasons as possible. Coops and barns, fit under this category.

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well… i could sign it… but i’m not really sure i want to…

give me a good reason to sign it, and i’ll sign it.

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Because, Stonehearth wants to avoid being generic. Yaks are a good example of this. I believe coops would be a good way to avoid being generic as well, seeing as you don’t really see coops in too many survival games. Plus, coops would help stray from the minecraft stereotype, and would be more realistic, seeing as “Poyos” are cold-blooded. Plus, like I mentioned previously, if radiant wants seasons to have a serious gameplay affect, it’s going to have to affect the animals as well as people, so coops are a good example of this. Also, I would like to bring up a few points Atralane brought up;

  • Coops that can be adjusted to their environment using different things, such as wool padding
  • Coops giving multiple crafting opportunities.

Another reason for coops would be; protection. When combat becomes more serious in the future, the livestock’s gonna need more than fences to protect them. Coops, would obviously help with this.
I hope I have brought at least one good reason to your attention, and I thank you for your time.

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Finding pro arguments for coops is fair but there are some limits! :stuck_out_tongue_closed_eyes:
Do you really imagine that goblins, orcs, trolls or titans won’t have some more important targets than poyos?
That say it would be really funny to see Cthulhu running after a scared poyo in the distance… :joy:

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When did this get decided? Real-world birds are warm-blooded. Even chickens.

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I thought… but…

wow, am I using outdated biology!

HERPITY DERPITY DERP

alright, alright i’ll sign…

“I, @8BitCrab , sign my name here, in favor of Poyo’s having coops. My reason for
supporting the petition for coops being a feature in Stonehearth, because @Sandwitch needed one more person. to sign the petition.”

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“I, @Patzeh13 , sign my name here, in favor of Poyo’s having coops. My reason for
supporting the petition for coops being a feature in Stonehearth, because I think it would be nice to have some variety in animal homes and such.”

“Our mission
Our mission here at Coops inc. is to make sure
Stonehearth remains somewhat realistic, and that the poor Poyo’s don’t
freeze to death on a cold winter’s night.”

-> at first we need Seasons for the cold winter nights cough :stuck_out_tongue:

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Alright folks, that’s that! Upon the Morrow, I shall go and speak to the almighty radiant gods, and send them our diplomatically sound petition on BuckBucks/Poyos. Here is a recap of everyone who’s signed, in the order they did sign;

Wish me luck!

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Good luck, @Sandwitch! If they require more names, you can add my guinea pigs (flash and arnold), and my dog (ace)…but my cats are opposed.

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