Since we changed building editors mechanics and how it works (its amazing btw) i have noticed that the room building option makes the rooms 1 above the ground and not groundlevel. So what you get are buildings on top of the ground. In my opinion this looks really ugly. Having my buildings 1 up higher then the ground level is not something i love to see. I already know a way around it but my question is why has this changed from last build editing mode. As i recall in the last one you would just build a room inside the ground. So you would replace the ground with the floor instead of building the floor on top of the ground.
My suggestion: make it so the room mechanic from the build editor goes 1 into the ground instead of on top of the ground.
What are you guys ideas on this one?