I want to add custom perks to pre-existing jobs/professions. The mod idea I am working on is called Master Crafters and it should increase the chance of fine obj to be crafted by any crafter of lvl 6 so i wanted to simply mixintos a perk to the carpenter
Now my problem is just making a manifest that mixintos that into the carpenter_description.json and a file contaning the above apperently is not enough or the correct way to do it.
Is that the entire file? It’s missing a couple of ‘}’, one for "level_data" and one for "6".
Also, a tip: if you’re not getting the expected results you can always check out stonehearth.log. It can tell you if something’s not right; like if a file isn’t valid or even found.
thanks an overlook by me. I’ll keep this thread up to date on progress on my mod and the walls i run into also the log said missing source but i was too blind to see where
Yes you can. Use overwrite in your manifest. There are a lot of examples of that on the forum.
You have to pay attention to the uri’s that they still have the right file location.
I dont know why but the log keeps on telling me that the luac file was not mixintos cause missing resource but i put it under the override section.
2015-Jul-08 16:39:36.984513 | server | 1 | resources | could not find resource for /mastercrafters/overrides/new_game_call_handlers.luac while processing mixintos for mastercrafters. ignoring.
i tend to like to name the files within my mod slightly different to the ones in the stonehearth mod to prevent confusion on my end. but ill look into it
i was irritaed by the log saying mixintos eventhough i am using override for the luac file. when i used override before and had an error for missing resource it would tell me it was override and not mixintos