Hey guys! I was just curious if you can re-color a building after it is finished. I just realized that I have part of a road that is the wrong color and I wanted to change it to match the rest of the road. Am I out of luck? Thanks!
as far as iâm aware its impossible to edit/deconstruct buildings once they are complete, so⌠i guess youâre out of luck
weeps bitterly⌠meh, itâs alpha Thanks for the reply!
As the crab said, canât modify the building after itâs done.
In A16 (ie the current ânormalâ release on Steam), you can still Pause->Edit->Remove a completed structure to dismantle it (in its entirety). (this âunbuildâ process is a bit buggy and thus is disabled in the âdevâ releases more recent than A16; personally, I had good success Removing flat objects like roads, foundations, and floors using it).
You can also use the console to Destroy the building. (open the console with ctrl-C; selected the building, then type âdestroyâ (without the quotes) in the console and hit enter. Do be sure to save first, in case you wind up having something different selected by accident.) (this also should work regardless of which current version youâre using, ânormalâ A16 or the âdevâ latest)
Those two options, alongside ârevert to an earlier save before you built the thingâ are the available ways to 'remove a building, and thatâs the closest we come to editting for now.
Edit - corrected the command. Destroying is just âdestroyâ (all lower case); mining and building are the âinstantâ-named ones ><
I run into a lot of those âpicked the wrong colorâ moments too - fewer, now, but still happens plenty. The ghostly âdesignâ colors and the ârealâ colors can look impressively different at times. I wind up having 3 segments of road serve as âcolor palletesâ (one for wood, stone, and clay), with a strip of each color, in the order they are in the picker, to have a better reference for what things will look like once built. But even then, lighting plays a huge role in final appearance, so what /looked/ like a matching color (to an object, or some other Building where you forgot what youâd picked, etc) often turns out to be very, very not.
Thank you for your reply! Maybe we can hope for a âcolor pickerâ tool in the building editor someday? That way you just use the tool to click on an existing color on one of your buildings and you know for sure you have the right color. crosses fingers
An âeyedropperâ/âpipetteâ color picker tool would be a very handy addition, I agree
Looks like itâs been suggested a few times:
- May2015-Color picking for easier building
- Sept2015-Eyedropper in Build Mode
- May2016-Color coding for colorblind people
That last one (May2016) has had itâs main suggestion incorporated recently (giving the colors names; itâs in the dev/latest releases); hereâs to hoping the small mention of an eyedropper toolâs still on their radar
Whoops! I forgot to check the forums before posting. Sorry about that.
Sorry, sounds like I came across wrong - I wasnât intending to complain about repetition or duplicate posting. I had been about to suggest that you create a Eyedropper tool post in Suggestions, then realized I might as well see if anyone else had posted one before, and found those three.
Iâm new enough around here that I donât know if custom would be to necropost one of the old threads to reiterate your angle on the point, merely Like the old thread/post, or create a new one given the time difference since the two that were focused on the idea (~1 year), so I left the âwhat to do to encourage thisâ part ambiguous.
So essentially, I was trying to point out ways for you to maybe take this further, not complain about what youâd done
perhaps you can make a wallpaper mod ^^ but for this you must code in that it check how large and long is the wall - and then perhaps also a colorcircel xD
There is a workaround that I found:
If you color or paint a completed building and then save the building as a template, you can rebuild it colored