Shift+Clicking out of terrain bounds while building wall results in game crash,
Steps to Reproduce:
Start building a wall on flat ground, Extend wall by Shift+Clicking portions. If the shift+Click takes place on invalid terrain (say, a cliff face instead of the cliff edge), the game crashes.
Either nothing happens, or the game gives a warning dialogue for invalid placement.
Game crashes without error log or save.
First Reproduction: I suppose the game found something on the same Z-plane/vertical height to place it? Though following this none of the buttons or Esc worked.
Second reproduction: I have drawn a red circle to show where the shift+click took place to produce the crash.
Edit: I’m aware this is sort of a funny issue to point out because I’m not supposed to be clicking there in the first place. However, it began with an accident and the resulting crash meant lost progress, and I was able to reproduce it.