Haven’t played in a while, as well as have a new rig, but I noticed tonight that I’m getting game stutters when I line up a bunch of things to be made. NVidia is showing that I’m still running at 170+ FPS, but the game moves like it’s running less than 30fps. Upon completing the list, it goes back to normal. Prior to the crafting system rewrite, this wasn’t an issue.
Your lag disappears if I pause all mining. So it’s not related to crafting.
Still, it stutters too much, although it’s probably due to it being in the water
@SirAstrix I looked at your save and found that the water body is being heavily fragmented from the underwater mining. I added extra defragmentation code to it which should fix the problem in Alpha 24.
Unfortunately, I think it’s gotten worse. I started from an earlier save and restarted mining those same places, just for it to start great…and slow down the longer and longer they mined. It eventually got to an almost standstill before the finished.
@SirAstrix Fixed for the next patch. However, your saves won’t be fixed immediately. If you mine another 620 blocks or so in this save, the defragmentation code will kick in and optimize the region.
That water body is fragmented into about 3100 rectangular prisms and the defragmentation code will kick in when the number of additive operations exceeds 20% of that number. After defragmenting, the region will only need about 200 rectangular prisms to represent it.