so i wanted to play around with modding and i found in scenarios/dynamic/immigration_scenarios that there was a rarity option so i ask @sdee, and @Tom what other options are there?
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I’d assume they are to regulate how often the scenarios happen. A “common” scenario would have higher priority than a “rare” one. Seems logical, doesn’t it?
But who knows besides Radiant.
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Rarity in immigration… It might mean that you’d get more valuable citizens or more loot, depending on the rarity… But as Avarian put it, only RadEnt knows!
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The rarity of a scenario, at the moment, determines how often the scenario spawns. Rarity within the immigration scenario determines how rare a given type of immigrant is.
The scenario metadata may change quite a bit in the next few months, though, but you’re welcome to play around with it till it does.
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