First of all, I’m taking these already existing suggestions under consideration and expand them:
http://discourse.stonehearth.net/t/workshop-manager-class/11096
http://discourse.stonehearth.net/t/storehouse-managers-and-merchants/1632
My Basic Issue: Desks and Dressers are only decorative right now and don’t fulfill any purpose… And I don’t like that
Idea (for Desks): New Management level at the end of all lines of profession. A manager of Farmers and Cooks, a Manager of the Potter (who could be the merchant, see second link), a manager for all Carpenters and so on. They could do (at least) two things:
- Improve the efficiecy of every Hearthling in the line of profession (maybe 20%, so you need at least 5 other in this line of profession for him to be usefull… which makes it more late-game content)
- Shedule production of secondary Items (say, I want an item made of bronze, he would shedule the production of the other metals that are needed for the bronze as well as the production of the bronze). The catch is: he would only do it during his working hours, which could be longer depending on his level of proficiency.
What he needs: a desk assigned to him and maybe a golden pen or so…
Idea (for Dresser): The clothes, which give bonuses on attributes, could get dirty over time (we talking days) and had to be changed and then cleaned. So every hearthling needs a personal dresser with a certain inventory capacity for spare cloths with the same abilities. Resulting in this could be one new line of profession with two new Professions:
- A Staffer or servant who is in charge of washing the clothes of all hearthlings (needing water supplies and maybe soap produced by him or other professions)
- A Quartermaster, who is supposed to be the manager of the staffers (see first Idea) and gives the decribed bonuses. Also he could assign beds and rooms and so forth automatically to hearthlings (i know, the assignment of such stuff is not implemented, but I’m kinda sure at some point you would do that anyway).
The beauty of the ideas/Conclusion: It makes the game easier in means of micromanagement but only for those employing the provided professions. So, who ever wants keeping all these jobs by himself, could do so in not employing the managers.
Let me know what you think of the idea. Greetz