Summary:
release-707 (x64)
…onehearth/components/building/building_component.lua:1429: attempt to index field ‘dependencies’ (a nil value)
stack traceback:
[C]: ?
…onehearth/components/building/building_component.lua:1429: in function ‘_force_add_dependency’
…onehearth/components/building/building_component.lua:1421: in function ‘_add_dependency’
…onehearth/components/building/building_component.lua:2101: in function ‘_compute_wall_dependencies’
…onehearth/components/building/building_component.lua:1829: in function ‘_compute_dependencies’
…onehearth/components/building/building_component.lua:466: in function 'set_active’
stonehearth/services/server/build/build_service.lua:105: in function 'set_active’
stonehearth/call_handlers/build_call_handler.lua:19: in function <stonehearth/call_handlers/build_call_handler.lua:18>
release-707 (x64)
c++ exception: lua runtime error
stack traceback:
release-707 (x64)
No matching overload found, candidates: luabind::object load_json(lua_State*,std::string const&,bool)
stack traceback:
[C]: ?
[C]: in function 'load_json’
radiant/modules/resources.lua:33: in function ‘load_json’
…/fixture_fabricator/fixture_fabricator_component.lua:361: in function ‘_get_rotation_tweak_xz’
…/fixture_fabricator/fixture_fabricator_component.lua:436: in function 'rotate_structure’
stonehearth/lib/build_util.lua:560: in function 'rotate_entity’
stonehearth/lib/build_util.lua:564: in function 'fn’
stonehearth/lib/build_util.lua:172: in function 'for_each_child’
stonehearth/lib/build_util.lua:563: in function 'rotate_entity’
stonehearth/lib/build_util.lua:564: in function 'fn’
stonehearth/lib/build_util.lua:172: in function 'for_each_child’
stonehearth/lib/build_util.lua:563: in function 'rotate_entity’
stonehearth/lib/build_util.lua:578: in function 'restore_template’
stonehearth/services/server/build/build_service.lua:1617: in function 'build_template’
stonehearth/services/server/build/build_service.lua:1608: in function 'cb’
stonehearth/services/server/build/build_service.lua:1583: in function 'do_command’
stonehearth/services/server/build/build_service.lua:1607: in function <stonehearth/services/server/build/build_service.lua:1605>
release-707 (x64)
…ehearth/services/server/build/build_undo_manager.lua:414: assertion failed!
stack traceback:
[C]: ?
[C]: in function ‘assert’
…ehearth/services/server/build/build_undo_manager.lua:414: in function 'clear’
stonehearth/services/server/build/build_service.lua:121: in function 'set_teardown’
stonehearth/call_handlers/build_call_handler.lua:25: in function <stonehearth/call_handlers/build_call_handler.lua:23>
Steps to reproduce:
1.New game
2. Build custom template.
3.
Expected Results:
Transparent overlay of expected building
Actual Results:
All building items are pasted (e.g. windows, doors, furniture, lamps, etc.) but no floor, walls, or roof. In addition, all items as mentioned earlier are askew in one direction from where they should be placed.
Notes:
As shown in the picture, I attempted this twice, I am unable to remove or destroy the buildings, nor can I begin work on it as it doesn’t have a floor. This template I created in another saved game.
Attachments:
http://steamcommunity.com/profiles/76561198007605039/screenshots/
https://steamuserimages-a.akamaihd.net/ugc/817811439327039977/F3A3ED82DCB86A92C1343E87D4E7FF86D3442116/
Version Number and Mods in use:
v.707 x64
System Information:
Intel i7-2700K (Sandy Bridge)
32GB 1833Hz DDR3
256GB SSD
XFX 7970 Graphics Cards (3GB VRAM)