Summary:
Walls finished with the new builder are not allowing me to build a ladder against them. I am also unable to attach new decor to interior of walls, either through the builder or the standard placement UI.
Steps to reproduce:
- Build a single wall or room with new builder to completion.
- Attempt to build a ladder against the wall(s) or decor to some interior walls. Note: The ladder may attach to roofs or decor already place.
Expected Results:
Able to place ladder or decor virtually anywhere.
Actual Results:
Unble to place ladder or decor virtually anywhere.
Notes:
Attachments:
Save.rar (5.4 MB)
Version Number and Mods in use:
Alpha 24 837
SuperMod6
Sacred Grove Biome
Miner Profession
Smart Crafter
System Information:
3 Likes
Same issue without mods:
Tried to attach furniture to any finished wall.
New builder interface takes controll.
*Release: Alpha 24 - 838
*Mods Downloaded:
Floating phisics
Worldmap size 64
*Mods Active:
None
Thanks. I’ll back that up, too. I tried without mods and got the same results.
Summary:
After i have build a structure, i cant place a ladder on it to the top.
Steps to reproduce:
- Build a structure
- try placing a ladder to the top of the structure
- …
Expected Results:
…
Actual Results:
…
Notes:
Attachments:
Version Number and Mods in use:
System Information:
1 Like
This has been fixed for the next build.
6 Likes
Okay, so I’m trying to put stone shelves in my little blacksmith shop. But I can only attach them to the natural walls that are part of the shop using ‘Place Item.’ When I try to place them on the constructed walls with “Place Item,” I get a nice fat red ‘X.’ When I first tried to attach them via the new builder, I got this:
release-838 (x64)[M]
…ehearth/services/client/build_editor/item_placer.lua:172: attempt to index local ‘entity’ (a nil value)
stack traceback:
[C]: ?
…ehearth/services/client/build_editor/item_placer.lua:172: in function ‘_location_filter’
…ehearth/services/client/build_editor/item_placer.lua:71: in function ‘_location_filter_fn’
…ces/client/selection/entity_or_location_selector.lua:224: in function ‘filter_fn’
…nehearth/services/client/selection/selector_util.lua:23: in function ‘get_selected_brick’
…ces/client/selection/entity_or_location_selector.lua:211: in function ‘_get_selected_brick’
…ces/client/selection/entity_or_location_selector.lua:283: in function ‘_on_mouse_event’
…nehearth/services/client/selection/selector_base.lua:115: in function ‘_mouse_cb’
stonehearth/services/client/input/input_capture.lua:55: in function ‘_dispatch’
stonehearth/services/client/input/input_service.lua:80: in function ‘_dispatch_input’
stonehearth/services/client/input/input_service.lua:12: in function <stonehearth/services/client/input/input_service.lua:11>
EDIT: This just in, in order to add the shelves to the walls, I essentially have to start a whole new build that adds to the previous one.
Thank you, @Relyss, for the update!