gravity doesnt work hanging next to wall
@flashand, I do not believe this is a bug (for the moment at least). Gravity has not been fully implemented by TR, so objects can appear to “float” in certain situations. Going to page @8BitCrab, @Relyss, @SteveAdamo to confirm.
well… i’m pretty sure that all inanimate objects have gravity, its just hearthlings and living things that dont…
i guess i’ll just wait for the other two to give their opinion on the matter.
Ouch… My “Master” rank in Stonehearth Knowledge must not be good enough…
It’s probably a mixture of bug/unimpliment feature. I know gravity was touched upon but I believe
hasn’t been fully implemented yet.
Sorry @Avairian, those 3 are the ones I page whenever something needs to be recategorized or otherwise needs a moderator. If you would like me to add you to that list whenever there is a gameplay question, I would be happy to
Haha I’m just teasing. Don’t get much time anymore to cause some shenanigans on the forums.
I can recategorize things though as well, so it’s up to you.
I would be glad to start including you in my “pages.” Anyway, let’s get back to the thread topic at hand before we derail this one anymore…
…jomaxro pulls thread back onto tracks
hey there @flashand … welcome aboard!
pretty much, this…
okay, i’ll tag it as [NaB] for now
Unless it changed, it’s a parameter of the Mob component. However, it’s not “real” gravity, it’s just linearly moving things down if they are poked. Sometimes, objects can float until something pokes them, I’ve had that experience with the cargo on trains. Not sure what is responsible for the poking, however.