Title: hovering table
Summary: I placed two tables next to each other – I thought they had no overlap, but I may have been mistaken – and the second one to be placed hovered in the air slightly above ground level (Fig. 1). This may be the “Gravity without physics” bug alluded to in the dev blog, in which case this would not be anything new, but it might still be good to have a thread for it as a place of discussion, or something.
Steps to reproduce: Have not tried, but I would assume just craft several items and place them next to each other. Mind you, I placed chairs at the same distance from one another and they showed no such issue, so not all items may be equally sensitive to this (perhaps varies with overlap, distance, item size, etc.?)
Expected results: Insofar as I am correct that there were no overlaps, the items should both just be placed on the ground. In the case of overlap, well, probably either attempted placement should give an error (or just not work), or the items should tumble over each other or whatever.
Fig. 1: Floating table.
Versions and mods: No mods, latest release version in Steam at the time of writing, version 0.1.0 (release 99) according to the title screen.
- OS: Windows 8 Pro 64 bits (6.2, build 9200)
- Processor: Intel® Core™ i5-3450 CPU @ 3.10GHz (4 CPUs), ~3.5GHz
- Memory: 8192MB RAM
- DirectX-version: DirectX 11
- Graphics card: NVIDIA GeForce GTX 660