First of all, I know that we are really, really, REALLY far from being even close to testing multiplayer in the game. But that is the reason that pulls me to bring this up. When I read the kickstarter goals for this game, I saw that a “persistent, connected world” was being taken into consideration for the game. Even if it didn’t reach that treshold, It was considerated. I believe that you must be really careful of how will you manage the whole MP idea. Most “Persistent” games are mostly managed by micro-transactions, timers and boring routines. I shouldn’t have to mention any games, ahem Clash of clans ahem and other ridiculous games that bring gaming down to its lowest pitfall. I don’t know how will the Radiant Entertainment Team plan to work the MP idea, and I am sure that they will do what’s best for the game and the community. I’m just saying, that whenever MP is looking close on the horizon, you must really think carfully and be sure not to let this amazing game be ruinned by annoying “Wait another 10 days for the barracks to be built. Or pay 5$ to get diamonds and build it right away”.
I’d love everyone’s thoughts on this topic.
Edit: Grammar corrections