develop-2818 (x64)
...ter/controllers/encounters/create_camp_encounter.lua:85: attempt to call method 'destroy' (a nil value)
stack traceback:
[C]: in function 'destroy'
...ter/controllers/encounters/create_camp_encounter.lua:85: in function <...ter/controllers/encounters/create_camp_encounter.lua:79>
[C]: in function 'destroy'
...ervices/server/game_master/controllers/encounter.lua:49: in function <...ervices/server/game_master/controllers/encounter.lua:46>
[C]: in function 'destroy'
stonehearth/lib/game_master/game_master_lib.lua:111: in function 'recursive_destroy'
stonehearth/lib/game_master/game_master_lib.lua:109: in function 'recursive_destroy'
stonehearth/lib/game_master/game_master_lib.lua:127: in function 'destroy_tree'
...arth/services/server/game_master/controllers/arc.lua:185: in function '_convert_out_edge_to_edgelist'
...arth/services/server/game_master/controllers/arc.lua:250: in function '_trigger_out_edge'
...arth/services/server/game_master/controllers/arc.lua:242: in function 'trigger_next_encounter'
...ervices/server/game_master/controllers/encounter.lua:98: in function 'start'
...arth/services/server/game_master/controllers/arc.lua:359: in function '_start_encounter'
...arth/services/server/game_master/controllers/arc.lua:335: in function '_trigger_edge'
...arth/services/server/game_master/controllers/arc.lua:268: in function '_trigger_out_edge'
...arth/services/server/game_master/controllers/arc.lua:242: in function 'trigger_next_encounter'
.../controllers/encounters/wait_for_event_encounter.lua:59: in function 'instance'
radiant/modules/events.lua:209: in function <radiant/modules/events.lua:203>
[C]: in function 'xpcall'
radiant/modules/common.lua:232: in function 'xpcall'
radiant/modules/events.lua:203: in function <radiant/modules/events.lua:174>
develop-2818 (x64)
c++ exception: lua runtime error
stack traceback:
[C]: in function 'destroy'
...ervices/server/game_master/controllers/encounter.lua:49: in function <...ervices/server/game_master/controllers/encounter.lua:46>
[C]: in function 'destroy'
stonehearth/lib/game_master/game_master_lib.lua:111: in function 'recursive_destroy'
stonehearth/lib/game_master/game_master_lib.lua:109: in function 'recursive_destroy'
stonehearth/lib/game_master/game_master_lib.lua:127: in function 'destroy_tree'
...arth/services/server/game_master/controllers/arc.lua:185: in function '_convert_out_edge_to_edgelist'
...arth/services/server/game_master/controllers/arc.lua:250: in function '_trigger_out_edge'
...arth/services/server/game_master/controllers/arc.lua:242: in function 'trigger_next_encounter'
...ervices/server/game_master/controllers/encounter.lua:98: in function 'start'
...arth/services/server/game_master/controllers/arc.lua:359: in function '_start_encounter'
...arth/services/server/game_master/controllers/arc.lua:335: in function '_trigger_edge'
...arth/services/server/game_master/controllers/arc.lua:268: in function '_trigger_out_edge'
...arth/services/server/game_master/controllers/arc.lua:242: in function 'trigger_next_encounter'
.../controllers/encounters/wait_for_event_encounter.lua:59: in function 'instance'
radiant/modules/events.lua:209: in function <radiant/modules/events.lua:203>
[C]: in function 'xpcall'
radiant/modules/common.lua:232: in function 'xpcall'
radiant/modules/events.lua:203: in function <radiant/modules/events.lua:174>
Hey there @dinner, welcome to the discourse. Thanks for the report. Can you share what you were doing/what was going on in game when these errors appeared?
i think becuase [the worker always remove in red circle from outside go to inside] , after remove like this picture. no fixed ladder no done by themsalve. [the worker still idle in orange rectangle]. i dont know why?