Summary:
Every time when i want to move a bed that is inside a built house to a spot inside the house they actually goes and pick up a new bed from the stockpile rather than moving the bed selected and if i instead put it outside the house it moves it like it should. Steps to reproduce:
Build a house with a comfy bed inside
Move bed to a new spot inside same house
Expected Results:
Moving the bed you had selected to the new spot Actual Results:
Picks up a new bed from the stockpile when you try to move it
Notes:
Outside the house it works normal they move it like they should even if the bed was inside the house Attachments:
This was just one bed from the start
I have the same issue in A18 (didn’t happen in A17), but this also happens for wall items e.g. flower boxes. I also found that if another item does not exist it creates a ghost copy. The workaround I found was to attempt to move it and then return the original to stockpile.
@yshan said she had to talk with @not_owen_wilson because there were other related problems like being able to place furniture inside blocked places, if you use the building vision modes like here:
I’ll put my bets on the furniture-building ownership thing introduced after a17.
One of the “feature” of that is: if a furniture attached to a building is destroyed, it will be automatically replaced.
I am guessing that manually ordering a move may not remove the attachment, so the building detects that it has a missing furniture, so ordered a new one from ike… I mean your stockpile. It is probably not the moving itself that is the bug.
That also explains why it works outside buildings : no pesky building ordering missing stuff.