I have a few questions and concerns to our current modding possibilities.
- Will we be able to have control over the terrain generation eventually?
- Like being able to define quantity and distribution of plants, which plants and wildlife would we like to have, and minerals, water, etc - to make our own biome or modify an existing one?
(Not necessarily over the height map)
- Would we have some way to define water color too without having to override the whole water code (we can change terrain colors currently, why not water - despite its current nature of no shadows and bugs)?
- How am I supposed to add my building patterns to the new editor? I’m talking about the icons to select floor / roofs / etc, which have the image path hardcoded in the js, so no matter if I try to mixinto a less file, it won’t work (I don’t know if to mixinto an html or css file would work anyway(?))…
If you have any other concern or improvement to the modding API you can suggest it here rather than in the suggestions category…