New patch broke this mod again =(
Hmm, Beeās appear to be broken
Looks like there have been some changes to the campaign systemā¦
Stephanie broke my bees!!!
Iāll see if I can quick fix and re-upload
How wude @sdee!
The old campaign namespaces werenāt actually unique. Now they are!
Well, it took some fixingā¦
Had to call in the āBig Gunsā to identify what I couldnāt see. Stupid ā.strange_tree.strange_treeā
Also had to redesigned the bee campaign slightly due to radiant:entities:pre_destroy no longer triggering spawn_loot.
Ho Hum, itās back up and working now
Iām such a fan of this mod!
if anyone isnāt a fan of this mod, theyāre either crazy, or lying
Minor update before it gets retired and potters off to that mod playground in the sky
Removed:
Flour, Bread, and Wheat due to them now being implemented by Radiant.
I wonder what will come first - 1000 downloads, or retirement.
Links updated in opening post.
Confirmed.
Most likely due to idle_effects being implemented. Iāll fix it now
And fixed. Thanks for letting me know @Ivrain
Just re-download
Well I canāt befriend the goblins⦠They keep killing my Yaks! Death to the Golden Hand!
Hi Froggy
This looks awesome!
Iām thinking of putting together a little program that should manage modsā¦
Do you have any requirements/advice? Please feel free to reply in pm if you want to talk more outside of this thread.
Once I have something together I figure Iād make a thread for it.
this mod is so freaking awsome. but it doesnt work for alpha 12 cant acces the crafting tables so i just wondered if you planned to update this mod again? i know it might not be before the next stable update but is it something you still want to work with
??? miss the yaks
Thank you for the kind words. Iāll fix it now
Edit:
Link are updated. Most of it was stripping redundant code and adding the appropriate locale information.
Iāve not done any in depth testing, but after initial testing it seems to be working correctly. At least in my test world
Yaks use the existing sheep feed as a food source, because it seemed a little excessive to create a specific feed.
Please be aware that this will be the final update to this mod as Iām out.
You are out? Why? What have i done? Do you love me not anymore?
WHYYYYY???
Huhu⦠Sad!
Since @Kurohitoās Brewery Mod is dependent on this one, will someone be allowed to pick this mod up and continue updating? Especially to fix the small things such as Wooden Signs being replaced with the cook sign and others.
Just curious.
its not really that dependent upon this mod⦠yes the base code was from here, but @Kurohito is able to just update that code as needed without this modā¦
Iāve decided to continue maintaining compatibility until radiant have added the yak
The Brewery Mod post has been closed until I can either ask @Froggy And @RepeatPan If I am allowed to use their work in my mod or re-write the code to be completely independent of Stonehearth Cafe due to the new rule implemented by TR