first i just want to say that I really love the game and appreciate all the work you put into it.
i have a small suggestion, from what i can see now in alpha 5 and 6, the AI for the villagers needs some work, it’s a bit buggy and sometimes they frustrate you.
so I think that a limited unit control system would be very useful specially in this early stage of the game.
explaining farther you could tell your workers to Build this building (with a right click menu maybe?) and they make it there priority no matter how far it’s.
and also make the gather command apply to left down objects on the ground so that it makes picking up those objects a priority.
you can also add a simple move command (“go here”) but it’s not necessary if it’s not you want.
i don’t not now much about AI programmer (nothing really :P) so it might not be as easy as i think it is.
and also if this is not the kind of approach you wanted for your game, i understand. but (if it’s not super hard) can you add this feature for the alpha stage, or until you squash those bugs, so that the game is more playable for people. and thanks again, and sorry for the long post :P.