So, as I was sitting on the toilet, I had a thought about Stonehearth. It’s supposed to be a city builder combined with an RTS. That being the case, I’m curious now to how far into the city builder side of things they plan to go.
Basically, are we going to see things other city builders, like Rome to SimCity, have such as;
houses needing water
sewage management
fire and police departments
illness and need for hospitals
internal economy (taxes)
ect
The list can go on, but those were the thoughts I had.
As our citizens seem to live in some communist utopia where everything is shared except not to goblins and nothing is stolen except by goblins.
Okay, maybe that, if we have any fire titans later.
[quote=“SirAstrix, post:1, topic:11966”]
So, as I was sitting on the toilet, I had a thought about Stonehearth.
[/quote]Don’t worry, that’s totally normal. Right?
I also had a thought about that on the toiltet. Our beloved hearthlings live in a communist town where everyone shares a same size of food. Everyone eats from the same stockpile, recieve the same benefits that the day will assign to each and everyone of them. It’s quite interesting, being it a “medieval/fantasy” game, one wouldn’t expect such a marxist model to be working in it, Haha.
It’d be nice to see a more complex system go around, cause right now its a little basic, but later on i know the food situation is suppose to get a little harder to manage. However something like you hearthling getting hurt while building a building and having to take a little break or something like that would be nice to see, instead of them just getting out of a fight and walking around and continuing there everyday thing.