Sherperd’s farming i’ve talked about sherped years ago and still would like the devs to see into it.
basically once you put the field and animals start growing, once it reach area limit, it triggers the culling mechanic set by ourself. so for example: 5 animals pasture, 2 animals culled everytime the limit reached.
of course i would also want a mechanic for turning some livestock into pet while still being seen around the pasture.
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