I was wondering how to add my mods to the steam workshop without remaking my mod just uploading the one I already have.
1 Like
You should be able to start the process from within the game itself under MODS. I haven’t done it yet but I hope that at least helps you on the way.
1 Like
You have to follow the steps linked by @BrunoSupremo, then copy the “namespace” and the “steam_file_id” of the “info” section from the auto-generated manifest into your mod’s manifest. And then copy and paste both the updated manifest and your mod’s sub-folders and files into the auto-generated folder (which is named the same than the steam_file_id, please don’t rename it).
After that, you’ll be able to upload everything to the workshop from within the game.
2 Likes