Ja sure, it’s no secret. There are two main reasons I’m interested in the data.
Firstly, I would like to put together a 3D graph that plots each of the different classes, just as a way to visually see where they fit in relation to each other.
The second reason is in connection to the conversation on Hearthling happiness based on their career path in this thread with @Brackhar and others. It got me thinking that there must be a way to build a model that can give a Hearthling a career path course based on their bases stats. So that you don’t run into a situation where a Hearthling wants to be a farmer, based on the career desire, but their stats make them more suited to be a Knight.
Thus, once I have collected enough data on the base stat recommendations for the classes, my hope is to put together a model that will calculate what career is best for them based on their stats, but also give them some flexibility. Thus, based on where the Hearthling is placed within the 3D graph, it will be able to calculate the top 3 (closest) and bottom 3 (furthest) jobs based on distance in reference to their stats. The plan is to also throw a random variable in there to make it a little more interesting. That way there isn’t just one job that is best for every Hearthling, giving you a little more flexibility.
All in all, I don’t know if the dev team will even be interested in something like this, but I thought it would be fun to put together.