Hello i just started to learn modding the stonehearth files and read a bit here on the forums
So what i have done so far is to take the stonehearth.smod extract it to a folder then with Magickavoxel i opened the QB Model for a medium oak tree i changed few parts on it just to see if i could see it ingame.
Exported
i exported it with this in the picture and replaced the original QB in the folder of the tree
After this i made the folder into an .zip file again and with extensions enabled i changed .zip to .smod i have the new .smod in the Mod folder but it refuses to start.
I tried to do the exact samething with the Archipelago mod just to see if it would work with that. Then the game starts but i cant select the biome.
What rookie mistake am i making here?