Game Crashes on Launch in protocol.h

Hello there, I’m a huge fan of the game, and today was tehy day where I just couldn’t wait any longer. Even though I use Linux (and I’m completely aware that issues may come from that), I thought I’d chime in to say that I also get the error:
Stonehearth Assertion failed: c > 0 && c < readbuffersize c:\rb\ihome\root\SH-OB-BUILD\stonehearth\source\include\protocol.h:138

@Stateless1903 seems not to have Linux and still have the problem. @meikomeik from another thread has the same issue on Fedora Linux.

I run Stonehearth through Steam, which I installed via PlayOnLinux. This setup defaults to the 32bit client (because Steam on Linux, AFAIK, needs 32bit) which may help troubleshoot.
My machine is an up-to-date Linux Mint 17 with Wine version 1.7.53-steam_crossoverhack used in PlayOnLinux.

Here’s the log file (which doesn’t seem suspicious to me):
2016-05-14 14:42:26.832586 | server | 0 | simulation.core | Loading save
2016-05-14 14:42:28.001738 | server | 1 | dm.store | load progress 77%…
2016-05-14 14:42:28.001966 | client | 1 | client.core | server reported load progress of 77%
2016-05-14 14:42:28.351248 | server | 2 | network | server allocating new send buffer (total: 0)
2016-05-14 14:42:28.351416 | server | 1 | dm.store | load progress 99%…
2016-05-14 14:42:28.352939 | client | 1 | client.core | server reported load progress of 99%
2016-05-14 14:42:28.363101 | server | 1 | dm.store | load objects finished!

2016-05-14 14:42:28.372900 | server | 0 | dm.store | took 1.54 seconds to load
2016-05-14 14:42:28.372994 | server | 2 | network | server allocating new send buffer (total: 0)
2016-05-14 14:42:28.373338 | client | 0 | client.core | server load save file finished. loading client state.
2016-05-14 14:42:28.373372 | client | 0 | client.core | starting loading… "C:\Program Files\Steam\steamapps\common\Stonehearth\saved_games\auto_save"
2016-05-14 14:42:28.379425 | client | 1 | dm.store | load progress 99%…
2016-05-14 14:42:28.379535 | client | 1 | dm.store | load objects finished!

2016-05-14 14:42:28.379619 | client | 0 | dm.store | took 0.006 seconds to load
2016-05-14 14:42:28.379647 | client | 1 | client.core | restoring datastores…
2016-05-14 14:42:28.379735 | client | 1 | client.core | recreating data objects…
2016-05-14 14:42:28.379753 | client | 1 | client.core | creating error browser…
2016-05-14 14:42:28.379770 | client | 1 | client.core | initializing data object traces…
2016-05-14 14:42:28.379790 | client | 1 | client.core | requiring radiant.client…
2016-05-14 14:42:28.383458 | client | 1 | mod radiant | lua controller lifetime tracking set to "nil"
2016-05-14 14:42:28.388126 | client | 1 | client.core | loading script host…
2016-05-14 14:42:28.483812 | client | 0 | sysinfo | Memory Stats: Finished Loading Client
2016-05-14 14:42:28.483866 | client | 0 | sysinfo | Total System Memory: 7.740 GB (8310661120 bytes)
2016-05-14 14:42:28.483894 | client | 0 | sysinfo | Current Memory Usage: 0.000 B (0 bytes)
2016-05-14 14:42:28.483915 | client | 0 | sysinfo | Total Address Space: 2.000 GB (2147352575 bytes)
2016-05-14 14:42:28.483932 | client | 0 | sysinfo | Available Address Space: 2.000 GB (2147287039 bytes)
2016-05-14 14:42:28.483945 | client | 0 | sysinfo | Used Address Space: 64.000 KB (65536 bytes)
2016-05-14 14:42:28.737395 | server | 1 | mod radiant | lua controller lifetime tracking set to "nil"
2016-05-14 14:42:28.807461 | server | 2 | network | server allocating new send buffer (total: 0)
2016-05-14 14:42:29.396500 | server | 2 | network | server allocating new send buffer (total: 1)
2016-05-14 14:42:29.968917 | server | 0 | simulation.core | took 1161 ms to flush streamer
2016-05-14 14:42:30.660367 | server | 1 | physics.navgrid | error looking up entity data for . invalid file path ‘’.
2016-05-14 14:42:30.660468 | server | 1 | physics.navgrid | error looking up entity data for . invalid file path ‘’.
2016-05-14 14:42:30.834682 | client | 1 | client.core | took 282 ms to receive client update
2016-05-14 14:42:30.996845 | client | 1 | network | client breaking processing early (error parsing message)
2016-05-14 14:42:31.194143 | client | 0 | app | Assertion Failed: c > 0 && c < ReadBufferSize(C:\rb\ihome\root\SH-OB-BUILD\stonehearth\source\include\protocol.h:138)
2016-05-14 14:42:31.970261 | server | 0 | mod stonehearth | ai slow start is enabled
2016-05-14 14:42:31.970381 | server | 0 | mod ai | cpp ai is enabled.
2016-05-14 14:42:32.915591 | server | 0 | mod stonehearth.ai.service | [] enable_cpp_compound_action is on
2016-05-14 14:42:32.921869 | server | 0 | mod stonehearth.terrain | [] goblins explored region contains 0 rects
2016-05-14 14:42:32.922039 | server | 0 | mod stonehearth.terrain | [] rabbit explored region contains 0 rects
2016-05-14 14:42:32.922136 | server | 0 | mod stonehearth.terrain | [] player_1 explored region contains 56 rects
2016-05-14 14:42:32.922167 | server | 0 | mod stonehearth.terrain | [] animals explored region contains 0 rects
2016-05-14 14:42:32.922235 | server | 0 | mod stonehearth.terrain | [] undead explored region contains 15 rects
2016-05-14 14:42:32.922270 | server | 0 | mod stonehearth.terrain | [] orcs explored region contains 0 rects
2016-05-14 14:42:32.922297 | server | 0 | mod stonehearth.terrain | [] human_npcs explored region contains 0 rects
2016-05-14 14:42:32.922424 | server | 0 | mod stonehearth.terrain | [] forest explored region contains 58 rects
2016-05-14 14:42:34.177684 | server | 1 | simulation.core | finished loading game
2016-05-14 14:42:34.177839 | server | 0 | sysinfo | Memory Stats: Finished Loading Simulation
2016-05-14 14:42:34.177994 | server | 0 | sysinfo | Total System Memory: 7.740 GB (8310661120 bytes)
2016-05-14 14:42:34.178021 | server | 0 | sysinfo | Current Memory Usage: 0.000 B (0 bytes)
2016-05-14 14:42:34.178036 | server | 0 | sysinfo | Total Address Space: 2.000 GB (2147352575 bytes)
2016-05-14 14:42:34.178050 | server | 0 | sysinfo | Available Address Space: 2.000 GB (2147287039 bytes)
2016-05-14 14:42:34.178064 | server | 0 | sysinfo | Used Address Space: 64.000 KB (65536 bytes)
2016-05-14 14:42:34.189950 | server | 2 | network | server allocating new send buffer (total: 0)
2016-05-14 14:42:34.415993 | server | 0 | simulation.core | took 225 ms to flush streamer
2016-05-14 14:42:34.517441 | server | 2 | network | server allocating new send buffer (total: 0)
2016-05-14 14:42:34.567404 | server | 2 | network | server allocating new send buffer (total: 0)
2016-05-14 14:42:34.617832 | server | 2 | network | server allocating new send buffer (total: 0)
2016-05-14 14:42:34.668079 | server | 2 | network | server allocating new send buffer (total: 0)
2016-05-14 14:42:34.725146 | server | 2 | network | server allocating new send buffer (total: 0)
2016-05-14 14:42:34.769372 | server | 2 | network | server allocating new send buffer (total: 0)
2016-05-14 14:42:34.820188 | server | 1 | simulation.remote_client | started buffering client updates. (seq:195 ack:185)
2016-05-14 14:43:17.044751 | server | 1 | lua.memory | lua shared heap size: 53.994 MB.
2016-05-14 14:43:17.044940 | server | 1 | lua.memory | o: outstanding allocs
2016-05-14 14:43:17.044970 | server | 1 | lua.memory | 32 bytes (o: 331216) : ########################################
2016-05-14 14:43:17.044994 | server | 1 | lua.memory | 72 bytes (o: 153645) : ##################
2016-05-14 14:43:17.045014 | server | 1 | lua.memory | 24 bytes (o: 86191) : ##########
2016-05-14 14:43:17.045034 | server | 1 | lua.memory | 64 bytes (o: 35384) : ####
2016-05-14 14:43:17.045053 | server | 1 | lua.memory | … remaining allocs are each < 5% of the count
2016-05-14 14:43:35.229863 | client | 0 | sysinfo | Memory Stats: Fatal Exception
2016-05-14 14:43:35.229927 | client | 0 | sysinfo | Total System Memory: 7.740 GB (8310661120 bytes)
2016-05-14 14:43:35.229954 | client | 0 | sysinfo | Current Memory Usage: 0.000 B (0 bytes)
2016-05-14 14:43:35.229970 | client | 0 | sysinfo | Total Address Space: 2.000 GB (2147352575 bytes)
2016-05-14 14:43:35.229986 | client | 0 | sysinfo | Available Address Space: 2.000 GB (2147287039 bytes)
2016-05-14 14:43:35.230001 | client | 0 | sysinfo | Used Address Space: 64.000 KB (65536 bytes)
2016-05-14 14:44:17.060639 | server | 1 | lua.memory | lua shared heap size: 53.994 MB.
2016-05-14 14:44:17.060997 | server | 1 | lua.memory | o: outstanding allocs
2016-05-14 14:44:17.061075 | server | 1 | lua.memory | 32 bytes (o: 331216) : ########################################
2016-05-14 14:44:17.061139 | server | 1 | lua.memory | 72 bytes (o: 153645) : ##################
2016-05-14 14:44:17.061193 | server | 1 | lua.memory | 24 bytes (o: 86191) : ##########
2016-05-14 14:44:17.061245 | server | 1 | lua.memory | 64 bytes (o: 35384) : ####
2016-05-14 14:44:17.061309 | server | 1 | lua.memory | … remaining allocs are each < 5% of the count
2016-05-14 14:45:17.069573 | server | 1 | lua.memory | lua shared heap size: 53.994 MB.
2016-05-14 14:45:17.069817 | server | 1 | lua.memory | o: outstanding allocs
2016-05-14 14:45:17.069863 | server | 1 | lua.memory | 32 bytes (o: 331216) : ########################################
2016-05-14 14:45:17.069899 | server | 1 | lua.memory | 72 bytes (o: 153645) : ##################
2016-05-14 14:45:17.069930 | server | 1 | lua.memory | 24 bytes (o: 86191) : ##########
2016-05-14 14:45:17.069959 | server | 1 | lua.memory | 64 bytes (o: 35384) : ####
2016-05-14 14:45:17.069988 | server | 1 | lua.memory | … remaining allocs are each < 5% of the count