TLDR; what is the best approace when trying to fill a large body of water?
I’m trying to fill a rather lager moat around my castel. But it seems wet/dry stones are very prone to buggs or at the very least extremely performance heavy.
I started by placeing wet stones here and there around the moat, with dry stones at various places at the level where I wanted the water line.
But it seems water will “evaporate” after flowing a certain distance over any flat surface, so the water level never rose. I started adding more and more stones to get it to fill, but all it did was tank the FPS compleatley.
I then tryed to build temorary walls to make many smaller cells to fill one at a time. That worked a litle bit better as the water level actually rose in the cells. But when I then try to remove the walls between cells, the game either colapse into a stuttering mess, or the void where the wall was turns into a magical void the compleatley swallows any and all water surounding it.
So how do you guys handle such tasks?