Fight & Defend Error

Summary:
Was getting attack buy some wolves so I hit the “Fight & Defend” button then got four Engine Error messages. Nothing out of the ordinary seamed to happen in game but thought I would post the error messages.
Steps to reproduce:

  • Day 13
  • 11 Hearthlings
  • 1 hearthing on attack order in party 2
  • No other hearthling in any party

Version Number and Mods in use:
Develop -2786 (x64)
System Information:
AMD FX-8350 8-core 4 GHz | 16 Gb RAM | Geforce GTX 770

develop-2786 (x64)
...tonehearth/services/server/combat/combat_service.lua:220: attempt to index local 'weapon_data' (a nil value)
stack traceback:
	...tonehearth/services/server/combat/combat_service.lua:220: in function 'get_melee_range'
	...ehearth/ai/actions/combat/get_melee_range_action.lua:27: in function <...ehearth/ai/actions/combat/get_melee_range_action.lua:20>
	[C]: in function 'start_thinking'
	stonehearth/services/server/ai/compound_action.lua:265: in function '_start_thinking_on_frame'
	stonehearth/services/server/ai/compound_action.lua:217: in function <stonehearth/services/server/ai/compound_action.lua:184>
	[C]: in function 'start_thinking'
	stonehearth/services/server/ai/compound_action.lua:265: in function '_start_thinking_on_frame'
	stonehearth/services/server/ai/compound_action.lua:243: in function <stonehearth/services/server/ai/compound_action.lua:233>
	[C]: in function 'start_thinking'
	stonehearth/services/server/ai/compound_action.lua:265: in function '_start_thinking_on_frame'
	stonehearth/services/server/ai/compound_action.lua:217: in function <stonehearth/services/server/ai/compound_action.lua:184>
	...
	[C]: ?
	[C]: ?
	[C]: in function 'run'
	stonehearth/components/ai/ai_component.lua:500: in function <stonehearth/components/ai/ai_component.lua:485>
	[C]: in function 'xpcall'
	stonehearth/components/ai/ai_component.lua:485: in function '_thread_main'
	stonehearth/services/server/threads/thread.lua:212: in function <stonehearth/services/server/threads/thread.lua:209>
	[C]: in function 'xpcall'
	stonehearth/services/server/threads/thread.lua:209: in function 'f'
	radiant/lib/env.lua:15: in function <radiant/lib/env.lua:14>
develop-2786 (x64)
bad frame trasition from "stop" from "starting_thinking"
stack traceback:
	[C]: ?
	[C]: in function 'stop'
	stonehearth/components/ai/ai_component.lua:515: in function <stonehearth/components/ai/ai_component.lua:485>
	[C]: in function 'xpcall'
	stonehearth/components/ai/ai_component.lua:485: in function '_thread_main'
	stonehearth/services/server/threads/thread.lua:212: in function <stonehearth/services/server/threads/thread.lua:209>
	[C]: in function 'xpcall'
	stonehearth/services/server/threads/thread.lua:209: in function 'f'
	radiant/lib/env.lua:15: in function <radiant/lib/env.lua:14>
develop-2786 (x64)
invalid initial state "starting_thinking" in run
stack traceback:
	[C]: ?
	[C]: in function 'run'
	stonehearth/components/ai/ai_component.lua:500: in function <stonehearth/components/ai/ai_component.lua:485>
	[C]: in function 'xpcall'
	stonehearth/components/ai/ai_component.lua:485: in function '_thread_main'
	stonehearth/services/server/threads/thread.lua:212: in function <stonehearth/services/server/threads/thread.lua:209>
	[C]: in function 'xpcall'
	stonehearth/services/server/threads/thread.lua:209: in function 'f'
	radiant/lib/env.lua:15: in function <radiant/lib/env.lua:14>
develop-2786 (x64)
bad frame trasition from "remove_action" from "starting_thinking"
stack traceback:
	radiant/modules/common.lua:165: in function <radiant/modules/common.lua:164>
	[C]: in function 'fn'
	stonehearth/services/server/threads/thread.lua:278: in function 'private_msg'
	stonehearth/services/server/threads/thread.lua:455: in function '_dispatch_messages'
	stonehearth/services/server/threads/thread.lua:335: in function 'suspend'
	stonehearth/services/server/threads/thread.lua:377: in function 'sleep_realtime'
	stonehearth/components/ai/ai_component.lua:509: in function <stonehearth/components/ai/ai_component.lua:485>
	[C]: in function 'xpcall'
	stonehearth/components/ai/ai_component.lua:485: in function '_thread_main'
	stonehearth/services/server/threads/thread.lua:212: in function <stonehearth/services/server/threads/thread.lua:209>
	[C]: in function 'xpcall'
	stonehearth/services/server/threads/thread.lua:209: in function 'f'
	radiant/lib/env.lua:15: in function <radiant/lib/env.lua:14>

Update 1: Turns out something did happen. One hearthling is frozen and says he is in combat.
Saved Game Folder

A post was merged into an existing topic: Attempt to index local ‘weapon_data’ (a nil value) - in function ‘get_melee_range’