Actually I’m not sure if this is a A16 bug…
I was building a 2-floor building, found the construction work stopped. When I checked what was going on, the bug popped.
##Here’s the snapshot:
…h/components/entity_forms/entity_forms_component.lua:353: assertion failed!
[C]: in function ‘assert’
…h/components/entity_forms/entity_forms_component.lua:353: in function ‘place_item_on_structure’
…/fixture_fabricator/fixture_fabricator_component.lua:266: in function ‘_place_item_on_structure’
…/fixture_fabricator/fixture_fabricator_component.lua:243: in function ‘_place_fixture’
…/fixture_fabricator/fixture_fabricator_component.lua:203: in function ‘_start_project’
…/fixture_fabricator/fixture_fabricator_component.lua:150: in function ‘start_project’
stonehearth/services/server/build/build_service.lua:1217: in function ‘add_fixture_fabricator’
stonehearth/services/server/build/build_service.lua:1258: in function ‘add_fixture’
…tonehearth/call_handlers/place_item_call_handler.lua:144: in function <…tonehearth/call_handlers/place_item_call_handler.lua:132>
- (There must be something wrong with the stack trace logging…)
c++ exception: lua runtime error
##The steps I did which caused the bug:
- Clicked the ‘Place Building’ button
- Found that I should use the design buidling tool, so clicked the unfinished building
- And it happened.
I can’t upload the zip file as the site said I’m a ‘new user’… So you can download it from my website link @: