Summary: Placing an item on the side of another item (using normal placement commands/ai) can result in the placed item’s collision region and location not matching its visual/selectable position. This can make it impossible to “chain”
placeable_on_walls items together because the
item_placer searches for potential “structure” entities at the projected location the cursor is positioned, but the entity it’s hovering over is actually “located” somewhere else according to
Edit: it may also result in an inability to move/undeploy the item.
Steps to reproduce:
- Make sure you have some stackable items and some wall-placeable items.
- Instruct your hearthlings to stack a few of the stackable items.
- Instruct your hearthlings to place a wall-placeable item on the side of one of those items.
Expected Results: Sometimes it actually worked how I expected: the location / collision region of the placed entity matched where I placed it. But frequently…
Notes: I spawned the items using the Debug Tools Item Stamper/Dropper, but spawned them as iconic and then had the hearthlings actually place them.
Version Number and Mods in use: 899 and 905, I turned off every non-base mod besides Debug Tools and Microworld.