Engine Error and Party Bug

Sorry for my terrible English!


After loading a savegame I had an engine error (with two messages), which make it impossible to use the first soldier party (red flag). No commands are possible or take new soldiers to the group. So I grouped my soldiers new on the 3rd (green) flag. It´s worked for a several hours. After loading a savegame and an engine error I had the same problem with the green flag party.

Steps to reproduce:

  1. Load my savegame
  2. Move the green flag group or attack with them and a window with the engine error will be open.
  3. Close it and try to use the group. Nothing works. Same with the red group (older error which I had earlier in the game).

Expected Results:
No more soldier groups will follow commands

Actual Results:
Two soldier groups (red and green flag) don´t follow my commands

These are the messages comes with the engine error:

Number 1:

develop-2786 (x64)
…t_server_commands/combat_server_commands_service.lua:309: attempt to call method ‘destroy’ (a nil value)
stack traceback:
[C]: in function ‘destroy’
…t_server_commands/combat_server_commands_service.lua:309: in function ‘_remove_marker’
…t_server_commands/combat_server_commands_service.lua:478: in function ‘_issue_party_event’
…t_server_commands/combat_server_commands_service.lua:463: in function <…t_server_commands/combat_server_commands_service.lua:462>

Number 2:

develop-2786 (x64)
c++ exception: lua runtime error
stack traceback:

savegame download:

Version Number and Mods in use:

Version: 14 (2786)
Mods: German translation

System Information:

Time of this report: 1/17/2016, 07:12:07
Machine name: My-PC
Operating System: Windows 7 Ultimate 64-bit (6.1, Build 7601) Service Pack 1 (7601.win7sp1_gdr.151230-0600)
Language: German (Regional Setting: German)
System Manufacturer: Gigabyte Technology Co., Ltd.
System Model: H67M-D2-B3
BIOS: Award Modular BIOS v6.00PG
Processor: Intel® Core™ i5-2300 CPU @ 2.80GHz (4 CPUs), ~3.0GHz
Memory: 12288MB RAM
Available OS Memory: 12272MB RAM
Page File: 3285MB used, 21255MB available
Windows Dir: C:\Windows
DirectX Version: DirectX 11
DX Setup Parameters: Not found
User DPI Setting: Using System DPI
System DPI Setting: 96 DPI (100 percent)
DWM DPI Scaling: Disabled
DxDiag Version: 6.01.7601.17514 64bit Unicode

Display Devices

Card name: NVIDIA GeForce GTX 950
Manufacturer: NVIDIA
Chip type: GeForce GTX 950
DAC type: Integrated RAMDAC
Device Key: Enum\PCI\VEN_10DE&DEV_1402&SUBSYS_32081462&REV_A1
Display Memory: 4017 MB
Dedicated Memory: 1969 MB
Shared Memory: 2048 MB
Current Mode: 1360 x 768 (32 bit) (60Hz)
Monitor Name: PnP-Monitor (Standard)
Monitor Model: M197WDP
Native Mode: 1360 x 768§ (59.664Hz)
Output Type: DVI
Driver Name: nvd3dumx.dll,nvwgf2umx.dll,nvwgf2umx.dll,nvd3dum,nvwgf2um,nvwgf2um
Driver File Version: 10.18.0013.6143 (English)
Driver Version:
DDI Version: 11
Driver Model: WDDM 1.1
Driver Attributes: Final Retail
Driver Date/Size: 12/16/2015 18:34:16, 16981976 bytes
WHQL Logo’d: n/a
WHQL Date Stamp: n/a
Device Identifier: {D7B71E3E-5742-11CF-2D60-05121CC2C735}
Vendor ID: 0x10DE
Device ID: 0x1402
SubSys ID: 0x32081462
Revision ID: 0x00A1
Driver Strong Name: oem5.inf:NVIDIA_Devices.NTamd64.6.1:Section032:\ven_10de&dev_1402
Rank Of Driver: 00E62001

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2 posts were merged into an existing topic: Attempt to call method ‘destroy’ (a nil value) - in function ‘removemarker’