Thanks for bringing this up - we’ve decided to remove the “Happy_Run” animation while running into combat specifically. Footmen will still display their happiness outside of combat like anyone else; but when its combat time, its business time. We are currently leaving the “Sad_Run” while going to combat, but we could remove that as well depending on how people feel about it.
On an aside, because of these comments we have decided to make the “Patrol_Walk” much less childish/silly (no skipping). We didn’t want to go with the very non-emotional british guard march [though I did look at them for reference - thank you : )] as we want to infuse ‘happy’ into their movement. Instead we went with a more parade march type look, possibly with a little dancing swag in there as well : ).
These changes should come out in the next push we do tonight (not the one this morning). Please let us know what you think, and thanks for the feedback so far!